Simple Machine
Chieftain
- Joined
- Jan 8, 2019
- Messages
- 65
I would like to start a Deity shadow game, partly for fun and partly to improve my own game. Generally, I can reliably win on Immortal. On a really good day, I can win on Deity, but I would like to be more consistent in that
.
Basically what I have in mind is to post a start here, then make 1-2 posts per week with some updated plays and my thought process, while any feedback, suggestions or ideas are welcome! Or, if you just want to play along and compare your progress to mine, that's fine too.
The map settings I have selected are a random standard size fractal map, with a randomly selected leader, no huts and no random events. And we get ... Washington!
I quite like him as a leader. Expansive is one of my favorite traits for the early game, as you really notice the faster workers and granaries. This has nice synergy with Charismatic, giving you the increased happy cap to grow your cities bigger. The faster promotions are a nice perk on top of that. The added health bonus makes for slightly more flexible city planning as fresh water isn't so important, and you maybe also can afford to trade away more health resources for money that you otherwise wouldn't be able to.
Then America starts with Fishing and Agriculture, which sets you up quickly to get any food resource that you start with. Although I probably would prefer Wheel or Mining over Fishing.
The unique building is a Mall, a Supermarket that gives an extra 20% gold and happiness from movies, singles and musicals. Unique unit is the Navy Seal, a Marine with a free March promotion and 1-2 first strikes. These aren't bad, but they usually come too late to have any real impact on the game.
And the start:
(A note from the demographics screen, there is no Mansa in this game. Also, there are 890 land tiles, which is fairly typical.)
I'll end the first post here, and post again soon with some of my thoughts on where to settle. Won't make any further steps until I've decided on that.

Basically what I have in mind is to post a start here, then make 1-2 posts per week with some updated plays and my thought process, while any feedback, suggestions or ideas are welcome! Or, if you just want to play along and compare your progress to mine, that's fine too.
The map settings I have selected are a random standard size fractal map, with a randomly selected leader, no huts and no random events. And we get ... Washington!
I quite like him as a leader. Expansive is one of my favorite traits for the early game, as you really notice the faster workers and granaries. This has nice synergy with Charismatic, giving you the increased happy cap to grow your cities bigger. The faster promotions are a nice perk on top of that. The added health bonus makes for slightly more flexible city planning as fresh water isn't so important, and you maybe also can afford to trade away more health resources for money that you otherwise wouldn't be able to.
Then America starts with Fishing and Agriculture, which sets you up quickly to get any food resource that you start with. Although I probably would prefer Wheel or Mining over Fishing.
The unique building is a Mall, a Supermarket that gives an extra 20% gold and happiness from movies, singles and musicals. Unique unit is the Navy Seal, a Marine with a free March promotion and 1-2 first strikes. These aren't bad, but they usually come too late to have any real impact on the game.
And the start:
(A note from the demographics screen, there is no Mansa in this game. Also, there are 890 land tiles, which is fairly typical.)
I'll end the first post here, and post again soon with some of my thoughts on where to settle. Won't make any further steps until I've decided on that.