Salut les Deity Dudes! After my very first win at Deity in STH#3, I'm getting right back at it! Who knows, I might win this one without nuking the entire planet into Tatooine... Here's our #1 Dude (His Dudeness or El Duderino if you're not into the whole brevity thing): Because the French are just cool Our start: Demographics: Spoiler : And the settings: Spoiler : ----------------- Turnsets: Spoiler : Turn 0: warrior move and settle Turns 0 - 21 (3160 BC): exploration Turns 22 - 60 (1600 BC): barb spawn-busting, initial expansion, WW attempt, Writing is in ----------------- So here's our situation: Errr OK... let's think positive: that's a decent amount of forest I think the Warrior move will be crucial here: - 1SE probably reveals most tiles but things look all brown and gloomy down there and it's unlikely this will give me information on where to settle. - 1NW should unfog a minimum amount of tiles further NW along the river and give info on what I'd get if I SIP. OK but it does still look a bit brown over there. - 1NE should unfog a reasonable amount of tiles because I gaze a bit less forest over there. There's a river that way too and tiles look greener so this might reveal interesting initial settling spots. This seems like the strongest move IMO. I don't see much sense in discussing settling spots until Warrior move, but I'm really not too excited by SIP... Mesdames et Messieurs, what do you think? --------------------- As usual you can shadow of course, just remember to spoiler map info that I haven't come across yet!