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DemoGame IV Settings

Discussion in 'Civ4 - Democracy and Team Games' started by Lord Civius, Aug 20, 2009.

  1. Lord Civius

    Lord Civius Chieftain

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    While we are waiting for the forums perhaps we should begin discussing the game settngs.

    Platform? Civ4 BTS
    Patch? I have updated to 3.19

    Here are a few of the Game Settings to discuss.
    • World Size
    • Map type
    • Sea Level
    • Climate
    • Standard Resources?
    • Game Speed
    • Barbarians
    • Unrestricted Leader?
    • Random Civilization?
    • # of Civilizations (ours included)

    We can discuss the more advanced settings after we've ironed these out. I say we allow a few days for discussion and begin polling if the forums are up by then.
     
  2. civver_764

    civver_764 Chieftain

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    All good except Unrestricted Leader. If we're doing a random civ then the Random leader thing can really screw us. I only have good experiences with it when I hand pick the leader.
     
  3. Vandal Warlord

    Vandal Warlord Nazgûl

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    I like Random Civ, but it makes little difference to me on the other settings.
     
  4. civplayah

    civplayah fronter

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    I would rather have Random Civ. That way we don't have to go through all the hassle of voting for one, followed by a runoff if necessary.
     
  5. Lord Civius

    Lord Civius Chieftain

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    I like the idea of a random civ and the leader being chosen through our first election. Let citizens that wish to be our first leader choose a civ leader and create a platform for our first government.
     
  6. NKVD

    NKVD Cossack

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    i always play marathon! cant understand why people doesnt love that!

    I only hope for marathon or at least Epic. big map
     
  7. IamJohn

    IamJohn (was)?

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    Problem with marathon and epic maps is that the game goes on so long that you'll have a lot of trouble keeping enough people to keep things going. Remember how much the previous demogames had trouble with participation, you want things easier, not harder! :)
     
  8. Lord Civius

    Lord Civius Chieftain

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    I agree with IamJohn. We would need to play 30 turns per session on marathon. Normal speed with 10 turns/session keeps a good pace. Even on normal Dgames can last 6 months to a year.
     
  9. NKVD

    NKVD Cossack

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    you just have to play twice as much turns between play sessions...! whats the deal ?
     
  10. Lord Civius

    Lord Civius Chieftain

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    Citizens of the game are elected to positions in the government and they give their instructions (to the designated player) before each turn session. It would be very difficult to give instructions for thirty turns. It would get very confusing and information heavy.
     
  11. NKVD

    NKVD Cossack

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    no marathon only allows for more military movement...it takes still 3x more times for a worker to build a farm or a road and still 3x more turns to build a granary. I really dont see where the game would take more time as the player who will play the game will only press the enter key maybe twice as much. it will take him maybe 25 minutes to play the session instead of 12 minutes...it wont be longer for us reading the session and what happened. really...
     
  12. Lord Civius

    Lord Civius Chieftain

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    I stand corrected :blush: I haven't played marathon in forever and forgot the game was balanced, but just takes more turns. With that I guess it will be up to the citizenry to decide. Once we have our forums up we can begin polling the game settings.
     
  13. Vandal Warlord

    Vandal Warlord Nazgûl

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    Marathon speed would be great for RP too.
     
  14. civver_764

    civver_764 Chieftain

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    This. Normal moves way too fast for this type of game.
     
  15. NKVD

    NKVD Cossack

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    yeah what i love about marathon is you can move a big army across the world and when you'll get there it wont be obsolete.
     
  16. IamJohn

    IamJohn (was)?

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    Of course by the time you finally get it built it might be. :p
     
  17. NKVD

    NKVD Cossack

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    no because tech takes also twice as much to get researched....:p
     
  18. ice2k4

    ice2k4 Chieftain

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    Yes, but you also forget that officials have to post instructions for 30 turns instead of 15. Generally, build queues or worker actions aren't badly affected by this, however, troop movements, especially in times of war are

    30 turns instead of 15 turns allows a lot more random variables to occur in a turnset, such as enemy troops moving where we did not expect them, discovering more fertile land when settling a city, or even a random event happening since it is BTS.

    I'd vote for a large map, normal or epic speed and this rest the default settings (although as much as I don't like playing random personalities and random leader, they do sound quite tempting for the dg)
     
  19. NKVD

    NKVD Cossack

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    epic is ok with me

    last time i played normal or faster was with Civ 3 !
     
  20. kcd_swede

    kcd_swede Jag är Viking!½ GOTM Staff

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    I'd go for Normal or Epic. However, if you scale the turnsets to the gamespeed, it probably doesn't matter very much. Except the slower gamespeed is, the more microdecisions are left to be made solely by the turnset player (and hence less of democracy game feel, if I understand how this works).
     

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