Edit 8/30/11: New "Hardship 1.4" no longer exempts barbarians from damage.
Edit 6/23/11: New "Hardship" version causes damage in desert, jungle, tundra, and ice.
This small mod makes it more dangerous for units to cross a large desert. Any unit ending a turn in a desert takes 5% damage. If it spends 20 turns on desert tiles, it will automatically earn the new Survivalist I promotion, which prevents desert hardship damage.
I have made this as easy as I can to merge with other mods. Instructions are included in the readme file.
Massive respect to anyone who can make the AIs worry more about entering deserts!
Edit 6/23/11: New "Hardship" version causes damage in desert, jungle, tundra, and ice.
This small mod makes it more dangerous for units to cross a large desert. Any unit ending a turn in a desert takes 5% damage. If it spends 20 turns on desert tiles, it will automatically earn the new Survivalist I promotion, which prevents desert hardship damage.
I have made this as easy as I can to merge with other mods. Instructions are included in the readme file.
Massive respect to anyone who can make the AIs worry more about entering deserts!