MarigoldRan
WARLORD
- Joined
- Mar 12, 2011
- Messages
- 2,349
The problem with ALL of the Civ games is the game gets boring. By the time the Medieval era rolls around, either:
1. You've won the game and the rest is just mop up.
2. Or you're stuck in such an awful position that continuing is an exercise in masochism.
So what ideas should the designers adopt to get around this "boredom" trap, especially the first scenario? Should the developers focus primarily on the AI, or are there ways to make the game more interesting DESPITE cruddy AI?
Post your ideas here.
The easiest solution is to add in a "Special Difficulty Mode" where if you conquer a certain percentage of the world, or get close to a non-culture victory, everyone declares war on you. Then script the AI to get better at war and beeline nukes, and the game should be a lot more interesting.
1. You've won the game and the rest is just mop up.
2. Or you're stuck in such an awful position that continuing is an exercise in masochism.
So what ideas should the designers adopt to get around this "boredom" trap, especially the first scenario? Should the developers focus primarily on the AI, or are there ways to make the game more interesting DESPITE cruddy AI?
Post your ideas here.
The easiest solution is to add in a "Special Difficulty Mode" where if you conquer a certain percentage of the world, or get close to a non-culture victory, everyone declares war on you. Then script the AI to get better at war and beeline nukes, and the game should be a lot more interesting.
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