1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

[Design] Projects

Discussion in 'Civ4 - Dragonia II Mod' started by Darque, Feb 22, 2008.

  1. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    I'm looking for ideas for projects (Rituals). Currently there are no projects available in the mod. Here are a couple ideas that I have thought of today:

    Spoiler The Hordes of War :
    Requirements: Race is orc or goblin; State religion is the Cult of Gruumsh
    Result: Each of the producer's cities that has the Gruumsh religion recieves one UNITCLASS_WARRIOR for each population and looses one population (as long as the population > 1). War is declared on all non-orc and non-goblin civilizations. Golden Age begins.


    Spoiler Living Death :
    Requirements: State religion is Nerullicism; Theology tech
    Result: Each of the producer's cities looses one population as long as the population > 1; Project city gains the Aspect of Death unit (str 18); Golden age begins. Any living unit killed by the Aspect of Death joins the Aspect's civilization as a skeleton.


    Spoiler Pelor's Blessing :
    Requirements: State religion is Solanism; Theology tech
    Result: Each of the producer's cities gains +1 Health if Solanism is worshipped in that city. All units stationed in a blessed city gain a permanent Blessed promotion. Golden Age begins.


    Any more ideas from anyone?
     
  2. rocklikeafool

    rocklikeafool Warmaster

    Joined:
    Jan 9, 2008
    Messages:
    2,416
    Location:
    Wherever there's Tequila...
    I have an idea for Dark Seldarine. The title could be something like "Blessing of the Spider Queen". It would only be useable during wartime. The benefit would be something like 25% attack increase for 20 turns.
     
  3. rocklikeafool

    rocklikeafool Warmaster

    Joined:
    Jan 9, 2008
    Messages:
    2,416
    Location:
    Wherever there's Tequila...
    Comments? Anything?
     
  4. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    OK...comment...I think its too generic a bonus. I would prefer something to the tune of gaining a spider or drider in each city that has the Dark Seldarine religion.
     
  5. rocklikeafool

    rocklikeafool Warmaster

    Joined:
    Jan 9, 2008
    Messages:
    2,416
    Location:
    Wherever there's Tequila...
    Hmm...ok. That works better actually. Yeah. I guess I suggested something generic because I wasn't sure what you were looking for in the projects. But now I have an idea. So, I'll try and think of more.
     
  6. rocklikeafool

    rocklikeafool Warmaster

    Joined:
    Jan 9, 2008
    Messages:
    2,416
    Location:
    Wherever there's Tequila...
    I have an idea bout the Hextorianism religion's project. Based on the civpedia entry for it, the Church of Hextor doesn't 'condone mindless slaughter and bloodshed'. So, since Hextor is obviously a god of blood (Path of Strife Tech), I've a tentantive title for it. How bout "Hextor's Curse"? It could cause you to generate a say five or ten fist (see Graphics [Divine Units]) units of level 3 with 15exp. Also, all of your current units gain 2 exp. Just an idea, man.
     
  7. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    Hextor is not a god of blood, but a god of war, discord, massacres, conflict, fitness, and tyranny. (http://en.wikipedia.org/wiki/Hextor) I think a good idea for the Hextor project might be to summon his Aspect, along with one Fist in each city of yours that worships Hextor:
     
  8. rocklikeafool

    rocklikeafool Warmaster

    Joined:
    Jan 9, 2008
    Messages:
    2,416
    Location:
    Wherever there's Tequila...
    Ah, yes. I didn't know that. Should've checked wiki. What would Hextor's strength be then?
     
  9. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    Both Hextor's and Heironeous's strength would be in military might.
     
  10. rocklikeafool

    rocklikeafool Warmaster

    Joined:
    Jan 9, 2008
    Messages:
    2,416
    Location:
    Wherever there's Tequila...
    I mean like would it be 6? 8? What?
    I gather from what you say bout his strength being in military might that he would somehow help the Hextorian civ with him summoned. Of course, he would be a world unit, right? Also, would any Hextorian civ be able to summon him or just the civ with the holy city?
     
  11. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    I would have it that any civ that has Hextorianism as its state religion can build the project. I think that any aspect's strength should be 18 and he would be a world unit.
     
  12. rocklikeafool

    rocklikeafool Warmaster

    Joined:
    Jan 9, 2008
    Messages:
    2,416
    Location:
    Wherever there's Tequila...
    Ah, I see. Sounds good. So, as I understand it, the projects are like wonders you can build, just like in FFH, right?

    Question though, are all the heroes going to be that powerful?
     
  13. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    Yes, projects can be built..but do not appear as a building in a city.
    Only the Aspects (and Dragons) will be that powerful. Other heroes will be weaker.
     
  14. rocklikeafool

    rocklikeafool Warmaster

    Joined:
    Jan 9, 2008
    Messages:
    2,416
    Location:
    Wherever there's Tequila...
    Ok, that makes sense. Yeah, the Aspects and Dragons should, of course, be stronger. Cuz the Dragons are so naturally strong and powerful in every single damn book, as they should be since (depending on the book or game), they are the persons (?) who the Gods conducted war through or the evil spawn/creation of the main Evil God. Examples are in FFH (the Gods' warmachines) and Lord of the Rings, in the Simarillion (the creations of Morgoth).
    Also, would all the religions have an aspect? I assume so, but jus checkin.
     
  15. Happerry

    Happerry Chieftain

    Joined:
    Mar 15, 2006
    Messages:
    3
    How about a March of Rats Ritual? All cities in existence loose all stockpiled food and the city that makes the ritual gets a wonder that auto-produces 1 Giant Rat Unit every 5 to 10 turns? Or only your cities loose the food and all your cities get a Giant Rat?
     
  16. Deon

    Deon Lt. of Mordor

    Joined:
    Jan 13, 2008
    Messages:
    2,956
    Location:
    St.Petersburg, Russian Federation
    How about a "necrothreading" ritual? :) Look at dates.
     

Share This Page