1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

[Design] Silver March Lizardfolk

Discussion in 'Civ4 - Dragonia II Mod' started by Darque, Nov 30, 2007.

  1. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    I've been racking my brain for awhile, but can't think of a good design for the Silver March Lizardfolk flag. Any ideas?
     
  2. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    winddelay and I discussed this a bit last night. How does a turtle shell sound? For colors, I am thinking of using a grey background and black foreground.
     
  3. strategyonly

    strategyonly C2C Supreme Commander

    Joined:
    Mar 13, 2006
    Messages:
    20,552
    Gender:
    Male
    Location:
    MN
    Something with green in it to offset the other colors would be nice.
     
  4. strategyonly

    strategyonly C2C Supreme Commander

    Joined:
    Mar 13, 2006
    Messages:
    20,552
    Gender:
    Male
    Location:
    MN
    How about a lizard frog rider? Or a Frog catapult, or a frog Ballista? A giant slug? A lurker (a frog with eyes that are elongated on the top of the head) that way when coming out of the water all you will see first is the eyes?. Basilisk? Just some ideas?
     
  5. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    A basilisk may be a good idea for later; but as for frog units, I don't think they have a place with lizardfolk, as they are amphibians and not lizards.
     
  6. Psychic_Llamas

    Psychic_Llamas Wizard in the Making

    Joined:
    Nov 25, 2005
    Messages:
    6,366
    Location:
    Western Australia
    what about dark green background and silvery foreground?
     
  7. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    PL,
    The flag has been created since this thread was started. It looks like
     
  8. Psychic_Llamas

    Psychic_Llamas Wizard in the Making

    Joined:
    Nov 25, 2005
    Messages:
    6,366
    Location:
    Western Australia
    nice one, looks great :)
     
  9. strategyonly

    strategyonly C2C Supreme Commander

    Joined:
    Mar 13, 2006
    Messages:
    20,552
    Gender:
    Male
    Location:
    MN
    I am working on four Lizardfolks civs with the skins you'll provided but all the same units in each, if thats ok?
     
  10. rocklikeafool

    rocklikeafool Warmaster

    Joined:
    Jan 9, 2008
    Messages:
    2,416
    Location:
    Wherever there's Tequila...
    Hey, I just thought of something for the Lizardfolk. They did this in FFH2 recently in what the maker of the expansion patch called Fall Further. Anyway, wherever the Lizardfolk settle, swampland and marsh grows up. It gives the Lizardfolk more food than normal land and hampers their enemies by slowing movement speed. Also, the roads are replaced by paths and the swampland never covers resources. I know that might be a lot of work to implement. Plus, I have no idea if you guys want to do that for the Lizardfolk. Just figured I'd tell you.
     
  11. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    I can add some script to slowly change the land to swamp and jungle. I propose the following: If the plot latitude is < 20 then that plot can turn into jungle. Otherwise the plot will turn into swampland.
    I can also give lizardfolk units the ability to move unhindered through swamp and jungle terrain.
     
  12. woodelf

    woodelf Bard

    Joined:
    Jun 12, 2003
    Messages:
    15,036
    Location:
    Gallery
    That sounds perfect. Marsh and jungle are lizzie friends. :)
     
  13. PinkPikachu

    PinkPikachu Chieftain

    Joined:
    Mar 23, 2008
    Messages:
    47
    I am kind of sad that the only Lizardmen race is barbarian. I think it'd be cool if there was another, more advanced one as well, perhaps like the Reptites from Chrono Trigger.
     
  14. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    You can play as the Lizardfolk in Dragonia. Their only penalty is that they research a little slower.
     
  15. PinkPikachu

    PinkPikachu Chieftain

    Joined:
    Mar 23, 2008
    Messages:
    47
    O.o I...know? I'm am confused by your response... I was merely stating that the fact that their was only one reptilian race in Dragonia was somewhat dissatisfying.

    I was going to go onto something else, but a brilliant idea popped into my head. Why not a race of Kobolds? Smarter than Deekin ofcourse (little NWN humor there).
     
  16. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    If I were to create another race, it would be either Gnolls or Halflings. It is already planned to do so, but I want to finish the current races first.
     
  17. PinkPikachu

    PinkPikachu Chieftain

    Joined:
    Mar 23, 2008
    Messages:
    47
    I played a Gnoll once in a DnD campaign. It ruined my pelt when someone threw an Acid Flask at me...
     
  18. Darque

    Darque Chaotic Lord of Dragonia

    Joined:
    Oct 15, 2004
    Messages:
    1,147
    Location:
    Illinois
    That wasn't nice of them. I hope you got your revenge. :)
     

Share This Page