Lonecat Nekophrodite
Deity
- Joined
- Jan 10, 2019
- Messages
- 2,094
Would you like this idea of Desperate units that becomes available under specific conditions. one that's not generally available under normal combat circumstances but certain constrains gave out the needs that otherwise wouldn't lead to?
And what's more on this actually
And what's more on this actually
Unit | Domain | Type | Enabling Conditions |
Shock Troops | Land | Melee (literally, they have minimum firepower) | - Too many failed land assaults against Infantry Units (At least ten land units casaulties against fortified enemy Infantry, without killing a single enemy unit successfully); Western Front of the First World War. - Weak Industry: China Fronts in the 20s-40s ... Japanese Empire and Soviet Russia (lack of munitions, Japan has always been lackings of good amounts of ammo to feed its large army and navy, to this end Army had to use feedstrip or box magazine based MGs which were inferior to beltfeds) |
Battle Carrier (Including Aviation Cruisers) | Sea | Ranged + Aircraft Carrier | - Lost too many numbers of Late Modern era naval units within ONE TURN; Midway Aftermath, Imperial Japanese Navy had to add flight decks to the rear half of their TWO Dreadnought era BBs and assigned some torpedo bombers to the two. (Ise and Hyuga), this venture ain't help Japan in the end. - Diplomatic Constrains; Cold War. a treaty that denies a movement of CVs through Bosphorus Channel. |
Kamikaze Fighters | Air | Fighter | - Lost too many aircrafts in one turn to enemy conbat. - Large numbers of Enemy Units are less than TEN tiles from Player's capitol. |