Destorying culture

liandy

Chieftain
Joined
Oct 18, 2007
Messages
15
I'm new to CIV 4 so as I play I need to figure things out. In one game I am playing I am the Romans and I have the Germans to the north of me. Their culture is encrouching on mine to the point where I am losing too much territory. Since I can't "out culture" them I decided to go to war with them. I took over one city and destoyed another, but my culture border barely moved (if at all). With the city I have taken over, how soon will it be before the German culture subsides and the new Roman culture begins to take over? Over time, will the number of Germans in the city go down and the Roman population rise?
 

Whitedragon

Chieftain
Joined
May 10, 2007
Messages
64
The culture in the area will slowly go down as you build culture in your newly conquered cities. However, if the cultural area is within close range of other German cities, you'll probably see a revolt in your conquered cities as the people there try to return to the German Empire.

Of course, you'll have to build alot of cultural buildings in order to counter all the culture that has been built up over the years of game time the cities were under control of the Germans.

The only way to ensure that you won't have any more problems with German Culture would be to either take all of the German land for yourself, or start razing the border German cities so that their cultural influence will end.
 

liandy

Chieftain
Joined
Oct 18, 2007
Messages
15
That's why the Germans were destroying all my cities rather than taking them over. Culture definitly changed in this game compared to CIV III.

I haven't checked the city screen yet, but if I take over a city, do all their cultural items get destroyed as well (like temples, theaters, radio antennas, etc...) or may some still exist? If they exist, do they automatically start producing culture for your empire?
 

ParadigmShifter

Random Nonsense Generator
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Apr 4, 2007
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Liverpool, home of Everton FC
All cultural buildings are destroyed, unless it is a UB for your civ and the standard building doesn't generate culture (e.g. Incan terrace replaces granary).

All military buildings are destroyed too (barracks and stables).

No buildings are destroyed if you flip a city though.
 

liandy

Chieftain
Joined
Oct 18, 2007
Messages
15
I have a city that was taken over by Egypt in the last war I fought. The city is a size 1 and it is completely engulfed in my culture all around its borders. I have my neighboring cities producing culture. Wy wont this city flip back to me?
 

ParadigmShifter

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Apr 4, 2007
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I don't think cities can flip back to civs who once owned the city, they just revolt all the time.
 

liandy

Chieftain
Joined
Oct 18, 2007
Messages
15
so my culture can take over another civilization's city unless that city was originally mine? That doesn't make sense to me. Is that right?
 

Rayder

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Joined
Apr 26, 2005
Messages
39
Location
Norway
I don't think cities can flip back to civs who once owned the city, they just revolt all the time.

Yeah they can...
Onced happened to me when I conquered a city from Cathrine. After 2 revolts the city suddenly became russian again. All left for me was a couple of wounded Infantry men... :lol:
 

say1988

Deity
Joined
Aug 26, 2006
Messages
4,659
Onced happened to me when I conquered a city from Cathrine. After 2 revolts the city suddenly became russian again. All left for me was a couple of wounded Infantry men...
There is an option to turn it on, but standardly it shouldn't happen.

so my culture can take over another civilization's city unless that city was originally mine? That doesn't make sense to me. Is that right?
I like it since it make more limited wars possible, rather than having to wipe out a civ.
 
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