Originally posted by Terrapin
If you are so far ahead on tech that you have bombers and the AI's do not have flight, then there are much cheaper ways of beating them up than with an air war!
Originally posted by funxus
Vet. stealth fighters don't cause unhappiness, they are pretty cheap, and they can (unless armed with vet mech infs) take out the units in a city in just one turn. Bombers, though better at taking out the target, always cause unhappiness and can only attack once in a turn. So, as long as you have a base close to your enemy (a bribed city maybe), it's easy to take out the surrounding cities with stealth fighters and either fast moving land units or paratroopers to capture the city. If you have the money though, bribing all cities is probably the easiest solution.![]()
Originally posted by Terrapin
I see that with my 100th post, I was promoted from cheiftain to warlord. How many posts do I need to become an Orange Cycloptic Blob?
I think what I actually wanted to say was that if you have a gov that is sensitive to unhappiness, wait with your airforce until you have stealth. That late in game you shouldn't have to wait more than a few turns before you get it. In my opinion, massive airstrikes aren't worth it before stealth.Originally posted by mardukes
But stealth is way down the road from advanced flight.
and RE: clogging with dips above, I'm sure I've had spies coming in contact with the ai allow him to request a meeting. [/B]
Originally posted by Marlos
Mardukes, that is interesting, that Leonardo's upgrades cruisers to AEGIS cruisers. I don't believe that in any of the bazillion games that I have played that I have seen that happen.