Developing a Civ-Style 4X Game

BlakeIsHere

Chieftain
Joined
Nov 11, 2025
Messages
3
Hi! I've recently been playing Civ 6 and 3, and I decided to make a Civ-like 4X game in Godot. I originally was going to use Unity for this, but I decided to use Godot instead, because why not? Things you can expect it to have are some kind of pixelated art style, a fudgton of civs and leaders, a religion system (but idk how I will implement it) and no one unit per tile (expect the crazy unit stacking from Civ 3).
 
Sounds cool. Seeing a number of Godot based games in development now days. Keep us updated!

Also Blake was already here. ;)

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