"Men are haunted by the vastness of eternity. And so we ask ourselves: will our actions echo across the centuries? Will strangers hear our names long after we are gone, and wonder who we were, how bravely we fought, how fiercely we loved?" (Odysseus) Epic Adventures are new ways to win the game. The Idea is to add more interesting victory conditions to the mod and give an incentive to play by the lore without forcing the player. You can still win an AV domination victory with the Elohim. But you can now also win by gaining a very high purity counter, training a lot of Monks and using the pacifism civic for a long time. Sheaim may win by bringing Armageddon to the world while the Bannor win by sucessfully crusading against evil civs. I have added some screenshots with examples (still subject to change) This thread is mostly to get some interesting ideas for each Civ. So post if you think it could be interesting to win with a civ in this or that way. I have already ideas/code for about half of the nearly 30 civs but more ideas can never hurt. The new adventure system will definetly also be used for some other wonderful things in the future .