Not really my first experience with the mod. I played years ago (maybe v1.1) nearly all civs - good to see it still gets better. A bit more feedback after games with France, Enland, Scotland and actual Austria. - I agree that an update to the Norwegian UHV would be a good idea, but I think southern Italy should not be unsettled even with a new UHV. One of the oldest settled areas in the Meditarinian should not be empty. - England seems militarily too weak - at least against a human player. The Conquest of all England as Scotland was just a walk in the park. No walls, few units. They sacrifice their starting units against barbarians and independents and are an easy target after that. - AI builds too few walls - even in big developed cities. They should have a higher priority. - Conquest in general seems a bit too easy. (I conquered all Hungary with just the austrian starting Army in a few turns - centuries too early). This is more of a general civ4 problem than of the Mod. I think one important solution would be to remove the City Raider Promotions. If you have some heavy promoted city raider units, cities are more of a death trap than an defensive advantage for the AI. This leads to city conquest without casulties and huge snowballing for the human player. The AI does not seem to use CR promotions regularly. And/or make it impossible to remove all cultural def. modifiers - people defending their homes and families should fight always a bit harder. And more walls/castles, so the AI has more time to react to surprise attacks. Great Mod. Thanks again!