cybrxkhan
Asian Xwedodah
INTRODUCTION
World of Legends is an unofficial expansion mod to Civilization 4. Unlike the big mods that add in hundreds of new civilizations and wonders, as well as an infinite amount of new concepts and features, WoL is much simpler. World of Legends, in fact, has only several major features inquisitions that can purge religions from cities; guilds that produce special units for the player; and, the core feature of WoL, HEROES, who are powerful military and domestic units that can change the course of history.
Below is a summary of what the new version of WoL will likely introduce and include:
- 23 new civilizations, including Vietnam, Poland, Uighurstan, Kongo, and more!
- 20 new leaders for existing civilizations, from William the Conqueror to Meiji
- 3 new leader traits: Agrarian, Progressive, and Nationalistic
- Hero units each civilization has two powerful unique heroes that can change the course of the game, either through military prowess or by constructing a Golden Age National Wonder to set off a golden age; furthermore, heroes can also have ancillaries join their retinue, giving the hero even more bonuses
- Guilds national wonders that allow for the recruitment of special civilian units that can aid in the development of your civilization
- Inquisitions entire religions can be even removed from the map!
- New buildings, units, and wonders to supplement the expansion
- New technologies, civics, resources and corporations
- 3 new religions (Zoroastrianism, Shinto, and Olympianism)
- As well as numerous game tweaks and changes!
OVERVIEW:
The original project was started in the summer of 2007, but due to various problems, it became officially dead around the spring of 2008. However, as the one who came up with the idea of WoL, I figured that I could not let the whole thing die, and so, I have decided to resurrect the mod from the dead (though as a rather less ambitious version of the original). Yes, WoL is back as a zombie!
Although occasionally WoL will include additions that probably would not make it in a true expansion (such as the addition of Modern civs like Brazil), WoL is trying to keep close to an expansion format; the mod will feature new civs, units, buildings, wonders, leaders, core features, and even scenarios. There will also be other additions for game balance, aesthetics, and fun. WoL is trying to mimic an expansion here, so all features of a real expansion, good AND bad, will be introduced, to give all a feel of a new expansion.
Heroes , guilds, and inquisitions will be featured as the core additions. Thus, this will not be a complete hardcore Mod, like Rhyes or Fall from Heaven, but there will be enough new options to give the player a new and exciting experience for the game.
CORE FEATURES
HEROES
Heroes are the star addition to World of Legends. Famous historical and mythological personalities, ranging from Odysseus to Guan Yu to Pocahontas and Trotsky can change the course of the game. Each civilization can build two unique heroes, a national hero and a military hero.
Military heroes are units that are much powerful than any other unit out there except other heroes, of course. Their attack and defense stats are very high (though not impossible to defeat), and they are extremely useful when you need to turn the tide of a war.
National heroes are also relatively strong, though weaker than military heroes. Their special ability, however, is that they can construct Golden Age National Wonders, that as you guessed it can set off a civilizations golden age. However, only several GANW can be built per game. In other words, you must make sure you build a GANWs before your opponents do, because by the time you make your national hero, there may be no more GANW left to build. Another twist comes, however, in the fact that three GANWs are available in each era. Another strategic choice comes up do you want your National Hero to build a GANW and thus start a golden age in the classical era, or in the modern era?
Below is a complete list of heroes (first hero is the national hero, second one is the military hero):
Spoiler :
Aztec: Huitzilopochtli, Itzcoatl
Inca: Manco Capac, Tupac Yupanqui
America: Thomas Jefferson, George S. Patton
Rome: Romulus, Scipio Africanus
Greece: Odysseus, Leonidas
Egypt: Khaemwaset, Thuthmose III
Spain: El Cid, Hernan Cortes
France: Henri IV, Joan of Arc
England: Lord Nelson, Robin Hood
Germany: Frederick Barbarossa, Erwin Rommel
Russia: Leon Trotsky, Ivan IV
Arabia: Baibars, Khalid ibn al-Walid
Persia: Rostam, Khosrau I
India: Chandragupta Maurya, Aurangzeb
China: Zheng He, Guan Yu
Japan: Hideyoshi, Yamamoto
Mongolia: Ogodei Khan, Subutei
Mali: Sundiata Keita, Mansa Sakura
---
Carthage: Dido, Hamilcar
Celts: Merlin, King Arthur
Scandinavia: Canute, Gustavus Adolphus
Ottomans: Osman, Barbarossa
Korea: Gwanggaeto, Yi Sun-sin
Zululand: Nelson Mandela, Cteshwayo
---
Maya: Kukulcan, Tecun Uman
Native America: Pocahontas, Hiawatha
Byzantium: Basil II, Constantine XI
Portugal: Henry the Navigator, Afonso Henriques
Holland: Pier Gerlofs Donia, Michiel de Ruyters
Holy Roman Empire: [removed from WoL]
Babylon: Nebuchadnezzar, Ashurbalpinal
Sumeria: Enkidu, Sargon
Khmer: Jayavarman II, Jayavarman VII
Ethiopia: Ezana, Menelik II
---
Polynesia: Maui, Tuitatui
Brazil: Tiradentes, Luis Alves de Lima e Silva
Venezuela: Antonio Jose de Sucre, Francisco Miranda
Israel: Solomon, Maccabaeus
Poland: Jadwiga, Casimir
Turkmenistan: Shah Rukh, Babur
Tibet: Gesar, Trisong Detsen
Vietnam: Le Loi, Quang Trong
Indonesia: Arok, Iskandar Muda
Nubia: Alara, Taharqa
Swahililand: Shehe Mvita, Sinbad
Austria: Charles V, Eugene of Savoy
Hatti: Larbana, Mursili II
Phoenicia: Baal-eser II, Ithobaal I
Uighurstan: Iparhan, Bilge Khan
Canada: Arthur Currie, Issac Brock
Australia: Henry Parkes, John Monash
Thailand: Chulalongkorn (Rama V), Suriyothai
Cholas: Karikala Chola, Rajaraja Chola
Hausa: Bayajidda, Amina
Kongo: Nimi, Pedro II
Italy: Lorenzo de Medici, Enrico Dandolo
Berbers: Kahina, Yusuf ibn Tashfin
Inca: Manco Capac, Tupac Yupanqui
America: Thomas Jefferson, George S. Patton
Rome: Romulus, Scipio Africanus
Greece: Odysseus, Leonidas
Egypt: Khaemwaset, Thuthmose III
Spain: El Cid, Hernan Cortes
France: Henri IV, Joan of Arc
England: Lord Nelson, Robin Hood
Germany: Frederick Barbarossa, Erwin Rommel
Russia: Leon Trotsky, Ivan IV
Arabia: Baibars, Khalid ibn al-Walid
Persia: Rostam, Khosrau I
India: Chandragupta Maurya, Aurangzeb
China: Zheng He, Guan Yu
Japan: Hideyoshi, Yamamoto
Mongolia: Ogodei Khan, Subutei
Mali: Sundiata Keita, Mansa Sakura
---
Carthage: Dido, Hamilcar
Celts: Merlin, King Arthur
Scandinavia: Canute, Gustavus Adolphus
Ottomans: Osman, Barbarossa
Korea: Gwanggaeto, Yi Sun-sin
Zululand: Nelson Mandela, Cteshwayo
---
Maya: Kukulcan, Tecun Uman
Native America: Pocahontas, Hiawatha
Byzantium: Basil II, Constantine XI
Portugal: Henry the Navigator, Afonso Henriques
Holland: Pier Gerlofs Donia, Michiel de Ruyters
Holy Roman Empire: [removed from WoL]
Babylon: Nebuchadnezzar, Ashurbalpinal
Sumeria: Enkidu, Sargon
Khmer: Jayavarman II, Jayavarman VII
Ethiopia: Ezana, Menelik II
---
Polynesia: Maui, Tuitatui
Brazil: Tiradentes, Luis Alves de Lima e Silva
Venezuela: Antonio Jose de Sucre, Francisco Miranda
Israel: Solomon, Maccabaeus
Poland: Jadwiga, Casimir
Turkmenistan: Shah Rukh, Babur
Tibet: Gesar, Trisong Detsen
Vietnam: Le Loi, Quang Trong
Indonesia: Arok, Iskandar Muda
Nubia: Alara, Taharqa
Swahililand: Shehe Mvita, Sinbad
Austria: Charles V, Eugene of Savoy
Hatti: Larbana, Mursili II
Phoenicia: Baal-eser II, Ithobaal I
Uighurstan: Iparhan, Bilge Khan
Canada: Arthur Currie, Issac Brock
Australia: Henry Parkes, John Monash
Thailand: Chulalongkorn (Rama V), Suriyothai
Cholas: Karikala Chola, Rajaraja Chola
Hausa: Bayajidda, Amina
Kongo: Nimi, Pedro II
Italy: Lorenzo de Medici, Enrico Dandolo
Berbers: Kahina, Yusuf ibn Tashfin
HERO ANCILLARIES
What sets the heroes of WoL different from any other mod, however, is the inclusion of ancillaries. Ancillaries are basically powerful promotions that are unique to heroes. Since heroes start off the game with xp, you can make certain ancillaries join your hero to give them special bonuses. All heroes start off with one ancillary Robin Hood has a ranger, and Hideyoshi has a lieutenant, for example, but after that, the player can choose whatever ancillary to give to the hero. Make the Bodyguard join your hero, and the hero will have +25% defense in combat. Give the hero a Spouse ancillary, and they will get experience twice as fast. The ancillaries thus are a way for players to optimize the hero to their own needs and wants. Instead of the hero having some blunt bonus such as +25% city combat, the player now can customize the heroes to their playing style.
GUILDS
Guilds are the second, core feature in World of Legends. Guilds are National Wonders that can be constructed in the Medieval and Renaissance eras. What makes the guilds unique, however, is that they automatically give the player certain units every few turns. Many of these units will be civilian units that can aid in the development of your civilization.
Build the Artisans Guild, for example, and Artisan units will be produced every five or so turns. You can use the Artisan unit to add a small amount of culture to a city, sort of like a miniature Great Artist.
Unlike Corporations, however, Guilds are not dependent on the amount of resources insomuch the environment surrounding them. I havent worked out the details yet, but be certain that building a Woodworkers guild near a forest will be much better than building a Woodworkers guild out in the open plains!
INQUISITIONS
At least three new religions will be added to the game Zoroastrianism, Shinto, and Olympianism, or Greek Polytheism (other religions like Egyptian Polytheism or MesoAmerican Polytheism may or may not be added).
Anyhow, like many other good mods out there, WoL can not be complete without inquisition. Inquisitors will be able to purge religions from cities including Holy Cities (although religions obviously will be much harder to remove from Holy Cities), thus leading to the ability of wiping entire religions from the face of the earth (for example, in the real world, there are few practitioners of Zoroastrianism left, and there are certainly no believers in Greek Polytheism).
However, all in all, Inquisitions may cause massive amounts of unhappiness and loss of productivity in cities, which is why they must be used very carefully.