A New Ideology called
Devotion
Download link (v 0.14)
Installation Instructions:
if you don't play with EUI, delete the VP3a folder.
The theme is Religious politics, particularly the Islamism that arose during that 20th century ideological time period in opposition to the Autocratic Ottomans, Ordered Soviets, and of course most recently the Freed Americans et al.
Victory Orientation:
Domination, and
Diplomatic victories, and
Religious Victory
Note: this mod runs with or without the Religious Victory enabled.
The mod includes a lua function that will sometimes reroute the AI to choose Devotion as its Ideology.
This is a random chance based on 1) the Leader's flavors and 2) the number of other people following Devotion (25% more likely per player)
I've tested it but since it's a bit hacky there may be unintended behavior. Please let me know.
For proper integration we would need a DLL rewrite of the hardcoded ideology logic.
Tenets
Update: Armageddon is now working -- you can purchase Nukes with Faith! Cost is at 7500
. Military supply returned to +33% and then dropped further to +25% after recent rework to base VP supply.
Buildings
Unique Unit
More Wonders Compatibility
These wonders -- two more for Devotion and one fun addition -- will appear if you are playing with More Wonders.
True compatibility would have two different building requirements. I've opted not to do that because I can't be bothered right now. Let me know if this is a deal breaker for you.
I've also not done the two different styles of info text, or attempted to match that style.
Devotion
Download link (v 0.14)
Installation Instructions:
if you don't play with EUI, delete the VP3a folder.
The theme is Religious politics, particularly the Islamism that arose during that 20th century ideological time period in opposition to the Autocratic Ottomans, Ordered Soviets, and of course most recently the Freed Americans et al.
Victory Orientation:



Note: this mod runs with or without the Religious Victory enabled.
The mod includes a lua function that will sometimes reroute the AI to choose Devotion as its Ideology.
This is a random chance based on 1) the Leader's flavors and 2) the number of other people following Devotion (25% more likely per player)
I've tested it but since it's a bit hacky there may be unintended behavior. Please let me know.
For proper integration we would need a DLL rewrite of the hardcoded ideology logic.
Tenets
Spoiler :
Update: Armageddon is now working -- you can purchase Nukes with Faith! Cost is at 7500

Buildings
Spoiler :
Unique Unit
Spoiler :
More Wonders Compatibility
Spoiler :
These wonders -- two more for Devotion and one fun addition -- will appear if you are playing with More Wonders.
True compatibility would have two different building requirements. I've opted not to do that because I can't be bothered right now. Let me know if this is a deal breaker for you.
I've also not done the two different styles of info text, or attempted to match that style.
Last edited: