Cyc
Looking for the door...
OK, people here's another game options discussion thread. This one deals with the amount of water we will have surrounding the Land Mass type we choose. As each of you know, when you start a game and choose your land mass type, you select one of three water coverage options. From what I've been able to gather here is that the 3 options represent 80% water coverage (20% land), 7o% water coverage (30% land), and 60% water coverage (40% land). I've posted a pic below, in case I'm not describing the options well enough.
So regardless of which land type we choose, or which size map we use, we should also decide which water coverage figure we are going to select, as this option can not be random. It might be a good idea to wait on polling this option until we know for sure which land mass we'll be using.
Personally I always choose 60% water coverage as that option gives me the most land to work with. Discuss!
So regardless of which land type we choose, or which size map we use, we should also decide which water coverage figure we are going to select, as this option can not be random. It might be a good idea to wait on polling this option until we know for sure which land mass we'll be using.
Personally I always choose 60% water coverage as that option gives me the most land to work with. Discuss!
) and got an Archipelago map, we would basically be intentionally limiting ourselves to a map with small land mass. Does this make sense? Are we trying to see if we can beat the AI? Or are we trying to see if we can run a virtual government? I can understand wanting a challenge, but one of the key features in the game for citizen participation is being part of the Government. (did I really need to say that?) So if we get an Archipelago map, we're saying we don't want a good number of cities or Provinces. If we do wind up with a good number of either, it will be late in the game and (sarcasm) hopefully everyone will have gotten bored and left by then(/sarcasm). I just don't see the point. The more land mass we have, the more participation we have. Why limit ourselves by going random?
and explore the water too, it will make interesting early exploration, while not making much of a difference in the late game then 60%