Maps can be brokered just like Science. In fact, you can setup your ancient era science brokerage by first brokering maps.
If you have scouts, you'll find that the ai civs will pay you very well for your world maps very early in the game. You can get cash, gold per turn, workers, and even science from the ai civs in ancient times.
As the ai civs outpace you in exploration, in diety, and your maps bring little or nothing when offered, it is time broker the maps in the same manner described in the Science Brokerage strategy.
The trick to Science Brokerage is to be the first to trade a new science from its creator civ, and sell it on the spot to every other civ for absolutely everything you can get from, and do this everytime new science appears.
The map broker gets world map from one ai civ and sells it to every other civ in that same turn. The expansionist civs seem to have maps that are consistently more valuable to the others.
Playing the Iroquios at the most difficult level, on huge worlds with the 15 ai civs, I have been able to use the map brokerage to position myself for science brokerage in ancient times, while pop rushing settlers and culture buildings to grab space early and get myself in the game.
The map broker needs big land masses with lotsa ai civs.
If you have scouts, you'll find that the ai civs will pay you very well for your world maps very early in the game. You can get cash, gold per turn, workers, and even science from the ai civs in ancient times.
As the ai civs outpace you in exploration, in diety, and your maps bring little or nothing when offered, it is time broker the maps in the same manner described in the Science Brokerage strategy.
The trick to Science Brokerage is to be the first to trade a new science from its creator civ, and sell it on the spot to every other civ for absolutely everything you can get from, and do this everytime new science appears.
The map broker gets world map from one ai civ and sells it to every other civ in that same turn. The expansionist civs seem to have maps that are consistently more valuable to the others.
Playing the Iroquios at the most difficult level, on huge worlds with the 15 ai civs, I have been able to use the map brokerage to position myself for science brokerage in ancient times, while pop rushing settlers and culture buildings to grab space early and get myself in the game.
The map broker needs big land masses with lotsa ai civs.