turingmachine
Emperor
- Joined
- May 4, 2008
- Messages
- 1,438
This is something I've always wondered... my difficulty level doesn't affect the AI at all right? All that happens when I increase my difficulty level is that I start to get negatives or less health and production, more upkeep, etc.
The reason I say this is because in the globaldefines you can set what level the AI play at and normally they'd always play on noble.
So theoretically, if I like playing on prince and don't want to give myself more negatives i can make the game harder by changing the default AI level to say chieftain. That way my gameplay stays the same only the AI gets the bonuses associated with being at a lower level...
right?
The reason I say this is because in the globaldefines you can set what level the AI play at and normally they'd always play on noble.
So theoretically, if I like playing on prince and don't want to give myself more negatives i can make the game harder by changing the default AI level to say chieftain. That way my gameplay stays the same only the AI gets the bonuses associated with being at a lower level...
right?