JeebusGreen
Chieftain
- Joined
- Dec 5, 2008
- Messages
- 37
Hey guys, looking for some info on diplomacy modifiers - in particular for vanilla Civ 4 (1.74).
I am curious because I won a space race victory in a game but decided to carry on and attempt to unite everyone under a diplomatic vote just for closure
Problem was, the couple of other leaders that did like me I couldn't get to like me enough to do this.
Old negatives were sitting there and despite giving them 500 gold per turn each, I couldn't raise it any more than +1 or +2 (can't remember). There were no more techs to gift, and since someone else had previously put a UN vote for Environmentalism forth and it passed, I couldn't get back to the religious pluses I'd had.
Are there maximums for each and every modifier? And do any decay over time, such as 'trading with worst enemy'?
I am curious because I won a space race victory in a game but decided to carry on and attempt to unite everyone under a diplomatic vote just for closure
Problem was, the couple of other leaders that did like me I couldn't get to like me enough to do this.
Old negatives were sitting there and despite giving them 500 gold per turn each, I couldn't raise it any more than +1 or +2 (can't remember). There were no more techs to gift, and since someone else had previously put a UN vote for Environmentalism forth and it passed, I couldn't get back to the religious pluses I'd had.
Are there maximums for each and every modifier? And do any decay over time, such as 'trading with worst enemy'?