Diplomacy question

Lord N.

Chieftain
Joined
Nov 1, 2006
Messages
87
Location
In front of the computer screen
Is it possible to check diplomatic relations during the negotiations (like in Civ1)? It happens that I accept an offer from one civilization, and then I find out that I pissed my friend because I traded with his worst enemy (and they were friends the last time I checked :blush: ).
 
Oh my God, silly me :lol: . I don't know why, but I thought it can be accessed only from main screen. Thank you, next time I will double check, before asking stupid questions.
 
Another way...when you are talking to one civ, click on "what do you think about...". It brings up every civ's name. Click on the name and they will tell you if they like that civ or not.
 
Another way...when you are talking to one civ, click on "what do you think about...". It brings up every civ's name. Click on the name and they will tell you if they like that civ or not.

I agree, but this way you can find out only what the leader you are negotiating with thinks about other civs, not what the other leadres think about him (or her). And those feelings can sometimes be very different...
 
Man that really pissed me off too. Last game I found out I got a -4 rating from mansu because he claimed i traded with his enemy. It didnt make any sense because he hadn't even gone to WAR YET! I fail to see where enemy comes into the picture. Perhaps anyone who isn't FRIENDLY toward him is considered the same status as one who is waring against him? I kept checking that "what do you think of" after that, and found it a pain.
 
every AI has a "worst enemy"
it's usually the one with the lowest relations scoring, although sometimes a hidden factor comes into play.

It's usually a good idea to decide early which "side" you will choose when they come asking.
It's usually very beneficial to have friends and enemies. Much more beneficial than having soso relations all over the place.
 
Another way...when you are talking to one civ, click on "what do you think about...". It brings up every civ's name. Click on the name and they will tell you if they like that civ or not.

Yeah, but you can't do that if someone says, "We urge you to stop trading with our worst enemy, _________."

When that comes up, you have to answer yes or no on the spot. I suppose the only real solution is to regularly check the foreign policy "relations" screen.

I think I'm starting to get the hang of this more and more, though. If you check your foreign policy screen regularly and explore extensively, a clear picture develops about who you'll have problems with and who is in a good location to apply pressure on those you'll have problems with (typically the former is your neighbor, and the latter shares more borders with them than you).
 
Yeah, but you can't do that if someone says, "We urge you to stop trading with our worst enemy, _________."

When that comes up, you have to answer yes or no on the spot. I suppose the only real solution is to regularly check the foreign policy "relations" screen.

You can check the foreign affairs screen when someone comes up with a proposal (or demand). I didn't know that either, untill Raven_Lore pointed it out for me.
 
Yeah, but you can't do that if someone says, "We urge you to stop trading with our worst enemy, _________."

The F4 button is your friend. Any time the AI asks me to start or stop doing anything, I'll F4 to check out his/her relationship to everyone, especially those people who feel strongly negative or positive about me. Like, I probably won't trade a military tech to someone who is good friends with someone I plan on attacking in the next 10-20 turns.
 
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