Diplomacy

Attilla

Chieftain
Joined
Dec 14, 2001
Messages
11
In the start of the game, rivals usually threaten me to give money or technology because I am usually the leader in cultural achievements. THIS SUCKS!!! :vomit: I don't want to cause wars too because I feel that when I'm in a war with another country, I usually spend all the production on military. (This also sucks.) So, isn't there a way which I can prevent this thing happening most of the time. :aargh3:
 
One thing that helps is to grow your military first, so that other cultures won't be so demanding. The AI will take advantage of militarily weak but culturally strong civs, just like we would.
 
Originally posted by Grey Knight
Of course, the early temple is an absolute cultural powerhouse (culture double every 1000 years. A temple built before 2000BC will be generating 8 per turn after 0AD!)

Cheers,
Shawn

Actually, the culture value of a building only doubles once.
 
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