Mik1984
Prince
- Joined
- Feb 28, 2008
- Messages
- 483
I officially open the whining thread for all those that can't run the game because of lack of DX 11 support in their GPU. For all those old farts that remember the good old times, the same thing happened for release of civ 3 and the DX 8.0a requirement and Civ4 and 9.0c requirements - both relatively upscale in the time of release, eliminating a lot of PC's. The exception was civ 5, because it offered DX 10 fallback, which was relatively middle of the pack minimum requirement.
This time however, unlike over 90% games released this year, Civ 6 pushes forward with DX 11 minimum requirement, even though most likely the majority of major games released even next year will launch on DX 10.
I don't understand enough about graphics programming, could someone for the time being enlighten me about the benefits of not including older DX support? That is obviously without mentioning the dumb-obvious fact of new DX features, since players with older machines would gladly play without them. As far as i even know there is a popular cottage industry of graphics downgrade modding which includes among primarily changes that decrease GPU and CPU and RAM usage, features that downgrade the DX requirements. It is not as popular as the HD modding for old games, where graphics enhancement mods are created for old games. But it exists and it does have significant accomplishments.
So I wonder what is the benefit for game developers not to include support for abridged graphics in order to allow running on older machines? If all it takes is a single guy with a couple spare hours to produce a mod that slashes the minimum requirements by 25-50% by disabling certain graphic features in a game, that the game producers simply chose not to allow you to disable, I am certain that if they could, the producers could have given a fallback for downgraded graphics that would make the game run well enough on an GT 260M 1GB RAM GPU.
PS Graphics downgrade modding has a reputation of "downgrade to potato", however I believe that might change in the incoming years, since downgrading to year 2000 equipment might be a downgrade to potato, downgrading to 2010 equipment, not as much any more, and may very likely pass the threshold of "disfunctionally ugly".
This time however, unlike over 90% games released this year, Civ 6 pushes forward with DX 11 minimum requirement, even though most likely the majority of major games released even next year will launch on DX 10.
I don't understand enough about graphics programming, could someone for the time being enlighten me about the benefits of not including older DX support? That is obviously without mentioning the dumb-obvious fact of new DX features, since players with older machines would gladly play without them. As far as i even know there is a popular cottage industry of graphics downgrade modding which includes among primarily changes that decrease GPU and CPU and RAM usage, features that downgrade the DX requirements. It is not as popular as the HD modding for old games, where graphics enhancement mods are created for old games. But it exists and it does have significant accomplishments.
So I wonder what is the benefit for game developers not to include support for abridged graphics in order to allow running on older machines? If all it takes is a single guy with a couple spare hours to produce a mod that slashes the minimum requirements by 25-50% by disabling certain graphic features in a game, that the game producers simply chose not to allow you to disable, I am certain that if they could, the producers could have given a fallback for downgraded graphics that would make the game run well enough on an GT 260M 1GB RAM GPU.
PS Graphics downgrade modding has a reputation of "downgrade to potato", however I believe that might change in the incoming years, since downgrading to year 2000 equipment might be a downgrade to potato, downgrading to 2010 equipment, not as much any more, and may very likely pass the threshold of "disfunctionally ugly".
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