[BNW] Disabling settling for a couple of turns at the begining?

AndreLMS

Chieftain
Joined
Mar 5, 2019
Messages
7
I find myself restarting a lot, because I either do not like my starting position or there is one really nice or beautiful place some 5-6 moves away (too far, pretty big handicap just at the beginning).

Is there a way or an already existing mod that disables settling for some 10 turns just after starting a game? (thus making every early civ just a pack of wanderers)

Probably barbarians will be a nuisance, so they'd need to be temporarily disabled to.

And ancient ruins also, is there a way of hiding them for a couple of turns?

How would the AI react, they also wander around or they'd just sit in place?

I'm playing with Vox Populi btw, and I like to play on maps with some extra free lands vs. the vanilla game, so space is not at a premium at the beginnign of the game.

Thank you.
 
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