I will expand my ideas later in this same post. Just wanted to start some discussion about the addition of events.
These 2 threads contains all the info necessary.
http://forums.civfanatics.com/showthread.php?t=329173
http://forums.civfanatics.com/showthread.php?t=229557
So far there are 4 types of things to do here:
1) Random & Generic events: revolts, fire in buildings, storms, etc.
2) Specific events: related to nations (can be done in XML through specific buildings), etc.
3) Quests
4) Redone the existing tutorial from scratch according to the features of the mod
What do you think?
These 2 threads contains all the info necessary.
http://forums.civfanatics.com/showthread.php?t=329173
http://forums.civfanatics.com/showthread.php?t=229557
So far there are 4 types of things to do here:
1) Random & Generic events: revolts, fire in buildings, storms, etc.
2) Specific events: related to nations (can be done in XML through specific buildings), etc.
3) Quests
4) Redone the existing tutorial from scratch according to the features of the mod
What do you think?