DefiantMars
King
I know weve all discussed this in the past, but I would like to revive this topic of discussion. I want to get a read on what everyone views the non-combat specialization of each Affinity to be. Both Core and Hybrid. Given that they are all very different in their approaches to problems, I want to know, what kind of mechanical differences would you give each Affinity?
Here are some of the ideas that I have:
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Harmony
The ability to take control over the area around alien nests, somewhere in the intersection between puppet city, outpost, and citadel. I feel that Harmony should be really good at growing and settling as they are the most adapted to the planet. This could be a potential addition but I think the Miasma bonuses would be the best place to work from.
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Purity
I think that a mass Improvement focus would be quite sensible. Purity has not one, but two improvements by default, the Dome and the Terrascape. I could see Domes and Terrascapes would getting more/better upgrades than they have now. In addition to the default improvements getting bonuses too. Making improvements affect each other is also an option.
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Supremacy
Being all robot-like, efficiency is probably a pretty key feature in their society so getting Energy and Production makes a lot of sense. I picture their cities transforming into living assembly lines. But the exact means by which this would work eludes me.
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Ascendency (Harmony+Purity)
Ahh, to my favorite affinity I say -- More Specialists and Super Specialists. With their tendency to create superhumans, creating domestic superhumans makes sense to me. More yields for their specialists, less cost to use specialists, or a specialist that that does a bit of everything.
Alternatively, they could adopt the terraformation bent but that necessitates a different specialty for Purity
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Mastery (Purity+Supremacy)
I think that the "extra population" mechanic granted by the Drone Command Artifact Wonder fits wonderfully. I think giving this affinity a couple of free population, along with some other bonus After watching some more Civ IV with Quill18, perhaps Mastery could have the ability to build and/or expend population.
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Voracity (Supremacy+Harmony)
I feel like they should have some form of way to maximize or exploit the terrain around them. Suboptimal land becomes useful and makes expanding into tundra and desert more tempting. Additionally I think they should be able to boost their supply of strategic resources. If there is a resource available, theyll find a way to reap the benefits.
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Here are some of the ideas that I have:
---
Harmony
The ability to take control over the area around alien nests, somewhere in the intersection between puppet city, outpost, and citadel. I feel that Harmony should be really good at growing and settling as they are the most adapted to the planet. This could be a potential addition but I think the Miasma bonuses would be the best place to work from.
---
Purity
I think that a mass Improvement focus would be quite sensible. Purity has not one, but two improvements by default, the Dome and the Terrascape. I could see Domes and Terrascapes would getting more/better upgrades than they have now. In addition to the default improvements getting bonuses too. Making improvements affect each other is also an option.
---
Supremacy
Being all robot-like, efficiency is probably a pretty key feature in their society so getting Energy and Production makes a lot of sense. I picture their cities transforming into living assembly lines. But the exact means by which this would work eludes me.
---
Ascendency (Harmony+Purity)
Ahh, to my favorite affinity I say -- More Specialists and Super Specialists. With their tendency to create superhumans, creating domestic superhumans makes sense to me. More yields for their specialists, less cost to use specialists, or a specialist that that does a bit of everything.
Alternatively, they could adopt the terraformation bent but that necessitates a different specialty for Purity
---
Mastery (Purity+Supremacy)
I think that the "extra population" mechanic granted by the Drone Command Artifact Wonder fits wonderfully. I think giving this affinity a couple of free population, along with some other bonus After watching some more Civ IV with Quill18, perhaps Mastery could have the ability to build and/or expend population.
---
Voracity (Supremacy+Harmony)
I feel like they should have some form of way to maximize or exploit the terrain around them. Suboptimal land becomes useful and makes expanding into tundra and desert more tempting. Additionally I think they should be able to boost their supply of strategic resources. If there is a resource available, theyll find a way to reap the benefits.
---