I'm very much interested in this issue. I'm a modder, and a heavy mod user. I've been doing a ton of testing lately while writing my latest mod, and I'm finding a new bug every few hours. However, most of them are impossible to document to your standards. My saves use ~30 mods, including a private one that I develop with. About 5-6 of those are of the AffectsSaves variety. I can provide screenshots when it makes sense, but saves from me are virtually useless. I don't really expect anyone to take the trouble to acquire the set of mods I use at the right version they were at the time I reported the bug in order to try & reproduce it. Even if one restricted it to the AffectsSaves ones, which are limited in #, it's a big chore. And you can always argue it's the mods doing it.
Also, I have hacked the interface slightly now for myself to allow for *much* easier testing of combat odds errors/changes by treating even your own units as possible targets, thus bringing up the combat odds panel. This has revealed a whole slew of legitimate new bugs related to promotions & combat odds calculations. But unless I provide somebody with the hack & a detailed explanation of what & why I'm doing, it's going to be extremely difficult to "prove" such bugs. Many of them are obscure enough and depend on very specific unit combination or unit promotions. It's going to be quite difficult to find these "in the wild", as in unmodded games. Or even in modded games, because in some cases they affect units the AI never /rarely builds, so while still it those units when you build them, you'll probably never notice it except through very careful observation. I'd like to think that it's worth my while to go write all these things & document them as best as possible. Certainly Firaxis staff should care. But I doubt they'll ever make it to the "confirmed bugs" list, which is about the only place I suspect they might possibly pay some attention to. Suggestions?