Memphus joins in with an analysis:
Our Cities and workers working them: Going from North to south.
Icy Redoubt: No Workers. What are you going to do with Tundra?
==> Could use a road up there someday.
Building Granary.
Memphus thinks we are missing 0 workers. there is nothing to do.
Point Defiance: No Workers. 4 Useful Tiles before worker required. (2 Whales, Sheep, Clam).
Building Granary Memphus thinks we are missing 0 workers as the water tiles are of most benefit
Immortal Keep: 1 Worker. 1 Unused Mine, Worker ahead of Curve with Farm.
Building Choko-nu.
Memphus thinks we are missing 0 workers as we are ahead of the growth curve
**Memphus Pick to Begin Building Workers. (3 turn workers at that)
Port of Mists: 1 Worker. Building Cottages. Will be lost to Scion City.
==>worker Needed. Perhaps before the next settler?
Building Settler. Done in 1 turn.
Memphus thinks we are missing 3 workers. 2 for Scion city. 1 for port of Mists
Capital: 1 Worker. Chopping Forests. Tile Improvement In front of Worker.
Building University, then has build of Grocer. Could put in a worker or two, but the capital does like to grow.
Memphus thinks we are missing 0 workers as we are ahead of growth curve, even with substitued forest chops.
Holy City: 2 Workers. 1 Chopping. 1 Farming. As this City becomes huge one Running merchants, it will need more and more farms to stay ahead of the curve.
Building Globe theater. Then has important builds of monastary, Market, Grocer.
Memphus thinks we are missing
1 workers. as 3 would be optimal 1 chopping 2 farming to maximize growth.
Argyle's Watch: soon to be founded. 1 Worker. To Hook up 2 gems. Requires Granary and Forge to get up and running.
Memphus thinks we are missing
1 worker
Overlook bay soon to be founded 1 Worker.
Memphus thinks we are missing
1 worker
Mighty B. Lost Worker to Argyle's Watch. Required 2 Workers to clear Jungle. Propose building workers after Froge is done.
Memphus thinks we are missing
2-3 workers
Sunset No Workers. Requires 2 Workers to set up mass cottage spam in jungle. Just finished work boat. No Build Orders 4 Turns until growth if we work the 2 gems. 3 turns if we work the farm. Suggest waiting until city is at size 3 then building workers.
Memphus thinks we are missing
1 worker, as 1 will be returning on a boat
Sunrise: 2 Workers. Have to improve city. Then suggest 1 road to the north. 1 hop on the boat and return to sunset.
Memphus thinks we are missing 0 workers. as this city will have improvements done in no time.
Total Missing Workers in Memphus's view 9-10(Dave how different is yours?)
Proposal:
- Port of Mists build the 3 required for it and scion city ASAP staggered with the settler for Scion City.
- Sunset build the 1 required for it then move on to infrastructure.
- Immortal Keep Take care of the other 6 over the next 20 turns then we focus on Cavalry.