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Distance From Capital

brak

Chieftain
Joined
Dec 25, 2003
Messages
1
In several articles related to corruption, there are references to words like "orthogonal" and "diagonal" when referring to distance from the capital or FB. Can someone please tell me what these really mean? I have difficulty even perceiving that 'normal' left, right,up, down may not apply. In the game I'm playing now, I have a city considerably less than 18 squares away that started out with corruption. help!
 

zerksees

in remission
Joined
Feb 19, 2003
Messages
1,646
Location
Wadsworth Ohio USA
Basically, each tile in the distance measurement for corruption is measured on of two ways. If you cross a point (corner of the tile) to get to the next tile, that counts as 1.5. If you cross a line to get to the next tile, that counts as 1.0.

To me this was not easy to get, since a unit uses the same number of movement points to cross a line or a point. Does this help?
 

Qitai

.
Joined
Jan 22, 2002
Messages
1,177
Location
SG.MY.TW.US
You can move your units in 8 directions - N, NE, E, SE, S, SW, W, NW. NE, SE, SW, NW are what we call diagonals (I.e. Keyboard direction 1, 3, 7, 9).
 

wilbill

That Old Time Religion
Joined
Nov 18, 2002
Messages
2,513
Location
North Carolina
Originally posted by brak
In the game I'm playing now, I have a city considerably less than 18 squares away that started out with corruption. help!
Distance is only one of two factors that contribute to corruption. "City rank" is the other - i.e. how many cities are closer? Also the map size enters into it. The smaller the map, the fewer relatively corruption free cities you get (Optimal City Number). 18 squares from the capital on a small map may produce a lot of corruption, while the same distance on an enormous map could produce relatively little.
 

ssvensson

The bus over all busses
Joined
Nov 22, 2002
Messages
119
Location
Denmark
Originally posted by wilbill
Distance is only one of two factors that contribute to corruption. "City rank" is the other - i.e. how many cities are closer? Also the map size enters into it. The smaller the map, the fewer relatively corruption free cities you get (Optimal City Number). 18 squares from the capital on a small map may produce a lot of corruption, while the same distance on an enormous map could produce relatively little.
Where can I find the "Optimal City Number" for each land size/Government? and is OCN different on each level?
 

Krayzeenbk

Rocket Constructor
Joined
Jul 25, 2002
Messages
1,018
The OCN varies slightly based on level. This information can be found on the World Sizes tab of the rules dialog in the editor (the base OCN for each map size) and the Difficulty Levels tab of the same dialog (the % of OCN that is the modified OCN at each difficulty level).
 

ssvensson

The bus over all busses
Joined
Nov 22, 2002
Messages
119
Location
Denmark
Originally posted by Krayzeenbk
The OCN varies slightly based on level. This information can be found on the World Sizes tab of the rules dialog in the editor (the base OCN for each map size) and the Difficulty Levels tab of the same dialog (the % of OCN that is the modified OCN at each difficulty level).
Thanks :)
 
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