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[GS] Do terrace farms count as farms for adjacency bonuses?

Discussion in 'Civ6 - General Discussions' started by birbas12, Feb 15, 2019.

  1. birbas12

    birbas12 Chieftain

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    Something I've been curious about — can you mix regular farms and terrace farms as Inca for adjacency bonuses?
     
  2. criZp

    criZp Warlord

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    Nidaros, Norway
    no idea, can't you just give it a try?
     
  3. birbas12

    birbas12 Chieftain

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    I will, but I need to find a few hours for gaming first... probably won't happen until mid next week...
     
  4. Sagax

    Sagax Warlord

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    I think I saw someone posting in the other thread that currently terrace farms do NOT mix with regular farms for adjacency bonus.
     
  5. Sostratus

    Sostratus Warlord

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    C'est moi in the impressions thread - as far as I can tell they do not mix.
    Terrace farms do, however, get the same bonus types farms do at those techs - +1 food for 2 adj terraces at feudalism and +1 food for each adj terrace at repl. parts.

    They graphically mingle with regular farms, which is super cool looking. It's unfortunate because it means building the odd lone terrace (say, one hill next to a river for the freshwater bonus) is often a bad idea. Beauty is pain, sometimes.

    That said, terraces will give you so much food it's almost not even needed to have them work with farms like this.
     
  6. UWHabs

    UWHabs Warlord

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    Yeah, I played a little Inca last night and by the time I hit Feudalism had a ton of 6 or 8 food terrace farms. If you can get a mountain chain, then each terrace farm will have 2-3 mountains nearby and will border 2 other terrace farms already. I'm not sure on the best min-max for them though when to mix in aqueducts. My gut says trying to get the aqueduct to hit 3 adjacent terrace farms would probably work, since then the aqueduct is worth +6 production, and you're probably only giving up 6-8 food for it normally (say, +1 for the terrace, +2 for mountains, +2 for the food that the farms give to the mountains, and then +1 each from the adjacent terrace farms). Although kind of like the Khmer, always a little weird to manage where to fit in aqueducts, and then to plan on how to build cities to maximize that (ie. settling off-river, since you know you're building the aqueduct in the city anyways).
     
  7. ExemplarVoss

    ExemplarVoss Chieftain

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    Oct 4, 2016
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    Correct. It made me sad.

    Especially since I initially thought it did, but that was just a temporary fertility bonus from a coincidental sandstorm.
     

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