Hi,
I am very thankful for the impressing work done on this project, a big Thank You to all involved.
What could improve this game even more?
For my part, I don't really need more features. Of course I could be surprised by the ideas from you, but at this point, I don't miss features. There are a lot of ressources, crops, commodities, units, professions, buildings, founding fathers, markets and what else, and it's close to confusion - especially for new players.
Then what would I like to be improved?
- The messaging system. Especially in war it is very confusing to try to follow the AI-actions after you end your turn. The screen jumps around the world, alarms sounds, messages are written on the screen - and none of these are synchronized. Important and not so important messages are mixed in strange ways, so after a lot of information about the financial situation of your taverns and the graduation of one of your settlers, you suddenly find out, that one of your settlements has been razed.
- Graphics/looks. You get used to it, but of course they are very old. It would be amazing to play the game with contemporary graphics.
- The king. The idea is fine, but I always find his many appearances tedious and repetitive. The function need a good execution (which I don't have an idea for).
Just my thoughts, I will follow your work and look forward to a new version.
I am very thankful for the impressing work done on this project, a big Thank You to all involved.
What could improve this game even more?
For my part, I don't really need more features. Of course I could be surprised by the ideas from you, but at this point, I don't miss features. There are a lot of ressources, crops, commodities, units, professions, buildings, founding fathers, markets and what else, and it's close to confusion - especially for new players.
Then what would I like to be improved?
- The messaging system. Especially in war it is very confusing to try to follow the AI-actions after you end your turn. The screen jumps around the world, alarms sounds, messages are written on the screen - and none of these are synchronized. Important and not so important messages are mixed in strange ways, so after a lot of information about the financial situation of your taverns and the graduation of one of your settlers, you suddenly find out, that one of your settlements has been razed.
- Graphics/looks. You get used to it, but of course they are very old. It would be amazing to play the game with contemporary graphics.
- The king. The idea is fine, but I always find his many appearances tedious and repetitive. The function need a good execution (which I don't have an idea for).
Just my thoughts, I will follow your work and look forward to a new version.