Based on the last poll, the main reasons people lost interest was due to infighting, and not enough side-games/RPGs/fun. Instead of a yes/no/wait poll, I'll include an option to start a demogame with a previous demogame's ruleset.
But infighting is one of my favorite parts of demogames! Compared to early demogames the last several demogames had relatively little infighting. For example, I can remember only about 2 CCs in the past 3 or 4 demogames, but in early demogames there were more than that in a single game.Yes, but use a rule set made from a previous demogame. Preferably a rule set from a demogame that had little infighting due to the rules.
Are you serious?! The last demogames had such legal infighting and debates about the rules that it made me think that this is a game of Bearocracy insted of a game of Civ. Which turned me off big time.But infighting is one of my favorite parts of demogames! Compared to early demogames the last several demogames had relatively little infighting. For example, I can remember only about 2 CCs in the past 3 or 4 demogames, but in early demogames there were more than that in a single game.
I really think one thing that would add an entirely new level of amusement to the demogame would be political parties. However we would have to get Thunderfall to approve them, since apparently they violate forum rules...
Yes, but use a rule set made from a previous demogame. Preferably a rule set from a demogame that had little infighting due to the rules.
@Strider - I totally disagree (insert surprised gasp here) with your idea to censor our precious archives. I actually had a blast reading through our history over the past few weeks.
If I want to be in a Game of Bureaucracy, I'd join the Model Parliament. When I came to the Demogame for the first time years ago, it had a moderate mix of both gameplay and politics. However, In recent years I have seen the scales tip more towards the political side and less on game play. As well as more infighting and discussion about the rules and less emphasis on stratagy and game play (that part realy turned me off from the Demogame because discussions about rules and rulesets outnumbered discussions about gameplay strategy)@CG - This is a game of Bureaucracy, especially if it is to be successful.
And what about the non-Demogamers?Strider said:We don't have to censor them forever. I just think it would be more... creative if we temporary make the archives inaccessible. That way we will be forced to come up with original ideas for problems.. as opposed to using the same old thing.
They can always be made accessible again later.
For a civ4 BTS demogame to work out at all, we need to omit both traditional DG thinking as well as the citizens human rights culture we got now, and focus more on how we handle regime change in the game, both through civics and elections.
I can foresee a Jacksonian Democracy model as opposed to a Jeffersonian Democracy model (I need US comparisons, or this will be ignored, unfortunately), where the elections are about sweeping rulechanges per Civic change, where the winning side also wins the main government seats. This will remove some of the bickering in the game, and enforce the ruleset/government combo that wins a certain election.
This means we only vote for the Leader, which also present a ruleset platform prior to each game. We should continue to have a Judiciary, but now with 5, not 3 members, and this would be more of a Supreme Court than a Civic Court (eliminating cross-overs between moderators/judge roles). Finally, we would have gubernatorial elections for provinces and mayor elections for cities.
Ditto, and patched to the latest version.I'd probably be interested, but only if it's BTS.