Do World Wars ever occur?

salty mud

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Hi. :)

I am wondering if that in Civ IV do World Wars occur in the proper, unmodded, no scenario game? For example, if I am France, with Japan as an ally, and we both have a hatrad of say Caeser of Rome, and I declare war will he follow me without persuasion? And if Caeser has Washington of America as an ally, will he dclare war on me, trying to defend his friend? I hope they can, as this would make very interesting games.

Could you provide me please with good settings in custom game as to which these will occur, natrually.
 
You could use defensive pacts. These are purely defensive (as the name suggests), meaning that if you attck someone they are cancelled, so your ally has no obligation. But even without these pacts it can be quite easy to persuade a good friend to help you out, sometimes even for free. The AI does it as well, so world wars do occur.

In my current game the whole world is at war. Genghis versus Vicky, Me vs. Saladin, Izzy and Bismarck while Peter is helping me out to deal with Saladin. Sadly Peter won't declare war on Bismarck. :(
 
the larger the map and the longer the game, the more chances for world war.

also, if half the countrys are buddest and the other half hindu, then, a war should start easy.
 
This was the closest I've ever seen to a World War. There were a few encouragements by me though. ;)

The AI did then pull quite a few into it.

http://img.photobucket.com/albums/v290/Olurum/Civ4ScreenShot0052.jpg

Permanent Alliances/Defensive Pacts and Religious differences set this one off. (and alot of Civs as you can see)

EDIT: Interestingly, everyone on the continent were Hindus. Catherine then founded and converted to Taoism, everyone was swift to give catherine a pounding. After China took the Taoist Holy City, he converted and everyone pounded him and so forth. Then I just spiced thing up by setting 2 people up. :p
 
Personally i haven't noticed in six months i have the game anything similar to a world war.In a 18 civ game rarely AI makes alliance, for the player can be simplier managing to have a +13 or +14 in relations.
Anyway don't expect anything similar to a world war, AI isn't also very good in war; when a war breaks up often after only 20 turns there will be a peace treaty with only 1 or 2 cities captured or razed.
Another thing i don't understand in diplomacy is why haven't been implemented in CIV4 alliances against a specific civ like there were in CIV3.
 
Soil said:
This was the closest I've ever seen to a World War. There were a few encouragements by me though. ;)

The AI did then pull quite a few into it.

http://img.photobucket.com/albums/v290/Olurum/Civ4ScreenShot0052.jpg

Permanent Alliances/Defensive Pacts and Religious differences set this one off. (and alot of Civs as you can see)

EDIT: Interestingly, everyone on the continent were Hindus. Catherine then founded and converted to Taoism, everyone was swift to give catherine a pounding. After China took the Taoist Holy City, he converted and everyone pounded him and so forth. Then I just spiced thing up by setting 2 people up. :p

Wait, how did you get Alex to sign a permalliance? I was under the impression that he'd never join such a pact.
 
If you want a world war, just wait till the AI's have got got some defensive pacts and perm. alliances in place. (Preferably in epic or marathon.) Then it's just alt-click and the def. pacts will fire off, just like in the first world war.The modern ages in my games tend to be rather interesting. :hammer: The AI's are not so pathetic at waging war with loads of bombers and tanks at their command.
 
stuge said:
The AI's are not so pathetic at waging war with loads of bombers and tanks at their command.

You mean the AI builds tanks and bombers in your games?
Mine always seem to think sam infantry and gunships are the best units:rolleyes:
 
maybe defensive pacts should come much sooner. Also, the AIs should be desperate to get a denfesive pact with anyone who has a bigger army than them. That way, we might get a few more worlds wars.
 
Lord Olleus said:
maybe defensive pacts should come much sooner. Also, the AIs should be desperate to get a denfesive pact with anyone who has a bigger army than them. That way, we might get a few more worlds wars.

Totally agreed, in the most recent game I was having, it was the most balanced scientific world ever, random map gave me small islands, huge world, and with me using the Oracle to get Christianity in around 800 BC, my 2 neighbours and I were isolated completely from the rest until Optics, and they both had +20 modifiers with me by then...

But

When Optics caused the rest of the world to meet up, it broke down into religious trading pacts, and was developing into a really interesting game, as by pure fluke, each pact was at an almost identical level of tech, and as always playing with agressive AIs, each pact didn't exactly get on...

But

When I was inevitably attacked by one of the other religious pacts, I really did expect my neighbours to come to my aid, I'd worked on these relationships for over 3000 years, I'd for once given for free just about everything asked for and now its time for a small payback and the response? Redline war options, this being from Saladin and Capac..both with "we have far too much on our hands at the moment"...

Well soooorry, but I can see your cities, as every one of them are Christian, and all you have on your hands right now is spamming more stupid cottages on grassy hillsides, instead of building mines when you actuallly might have some production to build troops to help in this unjust war initiated on your very best ally.

No more buttering up the AI for me..if it wants to trade, fine, otherwise don't come knocking as the answer will be no.

It's been said before that the AI sucks when it comes to diplomacy, but when it comes to war, it can't even manage that it just dribbles instead.
 
Older than Dirt said:
I can get a world war going any time I wish to in Civ 4 after I have made contact with all the other civs. It just takes a few point-and-clicks.

Haha

Good point. :)

I don't think I've declared war on every AI in the game at one time, I tend to play a little less "wipe out everyone else" type of game.
 
I always seem to have world wars. I always play with agressive AI turned on, and I usually have 18 civs and a large map.

Theres usually plenty of civs still arond during the industrial age (the first period a proper world war is feasible) and by that time everyone has pretty strong opinions of the other civs.

A few bribes, a few defensive pacts,a few "-20 you made an arrogant demand" and maybe even a permanant alliance or two, and you're well on your way to a global conflict.
I usually start a large world war about 50 turns after the manhatten project is completed (before anyone can build pesky shelters and SDI).
 
In my games World Wars do occur somewhat frequently. Usually directly a result of myself.

Simple way it happens is you declare war on somebody, that somebody drags somebody in against you, you drag somebody in against them and on it goes until most of the countries are on side A or side B.

Other times though world wars happen around me and i stay damnwell out of it.

Because to my experience genuine world wars are a complete negative for your civilization. Mainly because it takes AGES to extradite yourself from the war, takes ages to get everybody to agree to peace with you again.
Just soaks up SOOO many resources.
 
I've had a few world wars in my games, but it always seems like one civ doesn't join in the fun, which makes it kind if weird.
 
DrewBledsoe said:
blah blah blah: "we have far too much on our hands at the moment"...

They are either at war with someone, or preparing to war with someone, and too ballless to go in right now. That's what you get for allying with the cowardly Civs. Ally with Monte, Alex, Gengis next time ;)
 
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