Do you make stories while playing?

Do you make tales for yourself while playing?

  • Always

    Votes: 9 18.4%
  • Most of the time

    Votes: 8 16.3%
  • Sometimes

    Votes: 17 34.7%
  • Never (Huh?! Some people are making stories?!)

    Votes: 15 30.6%

  • Total voters
    49

Tom|420

Warlord
Joined
Dec 25, 2003
Messages
103
Location
Quebec, Canada
Do you tell stories to yourself while playing Civilization?

That is, do you have explaination of the reasons of the war? Do you have a Settler named Bob which takes a boat to colonize a new region of the world? Do you name continents and oceans?

If you summarized your game to me, would you include plot details that are not only visible on the game but never planned by the developpers?
 
Usually, if it's a game I've been goofing off with for awhile. I would imagine a lot of people do. Most gamers have an excess of imagination.
 
I make my stories in my head and keep them there. I use to think what it would be to live in my empire. Sometimes I follow the career of one of my young knight or something.
 
Sometimes... I guess when I really get into the game I take on the persona of the ruler of my CIV in my head. I have found myself cursing at the computer opponents and calling them names. :)

After a game, I kinda' look back on it as a historical tale - hopefully in my favor!
 
I'm like the Roman Empire, I record EVERYTHING.

Dates cities are founded, dates techs are discovered, dates wars start and end, etc... Yup, everything. I use the info to create an entire history of my empires. I have notebooks full of information for just about every game I've played. (sometimes I like to go back to old games and start playing them again and this way I can remember what happened or why I did certain things.)
 
I usually make stories when i play the game but more when i am watching the replay. I love watching replays. :D
 
I've never written a story, but I have a co-worker I talk to about Civ3 alot. At that point I wish I had written a story or two.

Some of the more memorable games I've played where when I could have written a story about them. I remember every river and mountain range, I've even named overall landmarks.

Unfortunately, it's about 1/2 way through before I think to write some of it down. :(
 
I don't really have stories but I name every unit, usually with real names of existing ships, regiments, divisions, etc, and keep track of their wins/losses/battles. It would be nice if the program could do that for me, i.e. make a database of all the statistics regarding every unit in the game...
 
I have a running narration of the events of a given game; a history of sorts.

Never write it down, though.

(PS: Good poll question)
 
Yeah, there's always a vague sort of narrative running in the back of my brain while I'm playing. I've always wanted to write one out, but on the rare occasion I pull out a pen and paper to do so, I start losing! I really don't want to record a story of my defeat, so I turn my tale into an origami boulder, and toss it in the trash. Oh well.
 
I like to do that some times. I might think of a reason why I want to invade someone ;) for example. Sometimes when the game is getting slow, I might send my king unit on a vacation. It gets exciting sometimes when I send my king into another nation. I think I'll tell go tell about what happend last time I did that in the stories forum. :cool:

But I don't take the stories too seriously or write them down. I think I'll start naming my ships though, that's a cool idea. :goodjob:
 
I sorta make stories, if you call talking to myself while planning a Blitzkrieg over one of my many annoying enemies. I once tried writing one down. I forgot almost every other turn to write it down, so I gave up and in my frustration, beat the crap out of my opponents.
 
I only keep track of what's been going on and why I went to war, never a story though. I do go to war sometimes just because of something the AI says. Once someone said "What do you want?" where were very annoyed with me so I declared war, reason was; "Don't you take that tone with me boy!"
 
I do, but not in a really narrative sense... it's just for if I'm bored. I do rename my units though... my major port city has a "Customs Officer" and my capital has two "Ceremonial Guards", a "Ceremonial Cannon", a "Ceremonial Guard Bannerman", and a "Captain of the Guard" :D
 
I definitly do...it's something I do to rationalize the 'unrealistic' aspects of the game. My background story always starts with a spaceship leaving Earth with various different races aboard to colonize a world, then when it gets there it explodes and each race crash-lands on a different part of the planet. Led by an AI based on their past greatest leader they have to rebuild from scratch. This explains why you (an AI) live thousands of years, why civilizations based on Earth, yet from different time periods, all start expanding at the exact same time, etc...

Beyond that I also get into each game - I name ships after comic book characters, land/air units get named 1st Armored, 23rd Infantry, etc, and workers get named Bob, Rob, Tod, Nick, Rick, etc. :D 'Special' units like those I get from huts, or culture flipped cities, or from leader creation get special 'identities', like the Foreign Legion or such. It somehow feels more satisfying when, after multiple units get slaughtered in an invasion, calling in the 'Elite 1st Armored' or such to do the job.
 
Originally posted by Raijer
I turn my tale into an origami boulder

:rotfl: :lol: lol, i gotta use that one...
 
Top Bottom