I've just bought Civ VI, but am struggling with a cramped start. It looks tempting as a plan making a campus just in time to get the State Workforce boost (after first getting early empire). Since campus is the earliest available district and culture seems the most important resource early in the game (the boost is worth 28 culture).
But the campus itself is rarely that useful early while settlers, builders or units are.
What do you guys usually do? Or plan to do, there's always barbs, dow etc to muddy the water. Is the 28 culture eureka worth investing the hammers?
I can't help but feel a successful opening strategy will get almost every possible eureka and inspiration.
But the campus itself is rarely that useful early while settlers, builders or units are.
What do you guys usually do? Or plan to do, there's always barbs, dow etc to muddy the water. Is the 28 culture eureka worth investing the hammers?
I can't help but feel a successful opening strategy will get almost every possible eureka and inspiration.