Do you use soothsayers? If so have you found them to be effective? I'm plodding through a Viking Apocalypse Domination game and heralding doom upon opposing civs with my soothsayers. Unfortunately it sounds a lot cooler than it is. I don't like that the soothsayer has to be on top of the tile they trigger the disaster. I did have some luck starting a fire and it nearly killed two free city units. In another instance I caused a 1000 year flood which took the city's health down a good 30-40%. Only problem was it also pillaged a bunch of farms, which I would have preferred to pillage with my melee units just before taking the city to heal them. Furthermore, I wouldn't have had trouble taking the city conventionally, I just did it for fun. I've also found the 'appease the gods event' to require too many sacrifices to actually be worth the rewards. I had to sacrifice three warriors in order to get 1 free soothsayer with +1 charge for all soothsayers. Not bad I guess, but like I said it just seems like too high a cost. TBH I'm getting a bit bored with the playthrough and am probably going to jump over to something else. Frankly, I just don't think soothsayers are effective enough to warrant heavily incorporating them into a strategy. Anyone finding soothsayers to be interesting/powerful? Any strategies or tips?