salty mud
Deity
I feel my early game needs some drastic improvement. I'm playing Civ V straight from Civ IV so naturally many of my tricks and hints don't work in Civ V. What's apparent is that cities must now be more specialised than they were in Civ IV: either for happiness, growth or production. I made the bad mistake in my first game of making every city as big as it could possibly be and then suffered with unhappiness for many turns. But I digress...
I always start the game building a worker. Is this the most optimal thing to do? I can't see much else being helpful; and my decision to build a worker first was cemented by the fact cities continue to grow while building them now. Should I be prioritising farms, mines or hooking up strategic/luxury resources first?
I always try to get the worker techs first, particularly mining so I can get chopping some forests for bonus production. Should I be chopping out settlers to get some early cities placed?
I always start the game building a worker. Is this the most optimal thing to do? I can't see much else being helpful; and my decision to build a worker first was cemented by the fact cities continue to grow while building them now. Should I be prioritising farms, mines or hooking up strategic/luxury resources first?
I always try to get the worker techs first, particularly mining so I can get chopping some forests for bonus production. Should I be chopping out settlers to get some early cities placed?