Does a citizen need to work on a district to get that district bonus?

SirLemonWinks

Chieftain
Joined
Oct 14, 2016
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For example, if there isn't a citizen working on the tile with a Campus district, does that city get the science bonus and great scientist points associated with the Campus, along with the buildings, such as Library, University, and Research Lab?

Are getting those districts a waste if there isn't a citizen working on that district?

I wonder if there are some districts you don't need to put within your city workable tiles, such as Encampment, Aqueduct and Entertainment Complex? Will those districts work and apply their bonus if they are outside your workable tiles (4-5 tiles away from City Center)
 
I'm no expert, but I am pretty sure you do get the district's basic bonus even if no citizen works it. Maybe someone with more experience can chime in here.
 
You get the yields from the district and its buildings without assigning any citizens to work those tiles. You can also assign citizens to work Campus buildings for additional yield, but it isn't required to obtain the base yields from the Campus and its buildings.
 
You get the yields from the district and its buildings without assigning any citizens to work those tiles. You can also assign citizens to work Campus buildings for additional yield, but it isn't required to obtain the base yields from the Campus and its buildings.
Do you know how much is the additional yield is/per citizen?

Also, do districts get the base yield of the tile it's on, or is that food and production just gone?

The game's UI doesn't really make this super clear
 
You get the yields from the district and its buildings without assigning any citizens to work those tiles. You can also assign citizens to work Campus buildings for additional yield, but it isn't required to obtain the base yields from the Campus and its buildings.

So I get the science bonus and the buildings within it, without having a citizen assigned to that tile?

What if I placed that Campus district, or other districts, outside of my workable tiles (4 or 5 tiles away from city center)? Do I still get those yields associated to those districts?
 
So I get the science bonus and the buildings within it, without having a citizen assigned to that tile?

What if I placed that Campus district, or other districts, outside of my workable tiles (4 or 5 tiles away from city center)? Do I still get those yields associated to those districts?

While I haven't expressed tested them or anything. For neighborhood at least, the extra housing applied, so I would guess any base yield would also still apply.
 
SirLemon: The Districts are extensions of your city. Just like in CiV you did not have to assign people to work your buildings in your city, you do not have to assign people to work your Districts in CiVI. You can also treat the Districts as their own building because they do have yields. Assigning people to work your Districts is the CiVI equivalent of the CiV specialist system.

Most yields from Districts from people working them is +2 of the yield. Double this for Gold.
 
Districts do not provide the base tile yield, which makes planting districts on low yielding tiles (like tundra or desert) very compelling.

Additional yield from assigning citizens to work a district building (specialists) depends on the type of district building. So, for example, campus specialists will provide +2 beakers per specialist, and holy site specialists will provide +2 faith apiece, while specialists in commercial district buildings will yield +4 gold per specialist.
 
This seems like as good a place to ask this as any:

Has anyone else noticed that the tooltip info for districts is wrong? Or maybe I just don't understand how they work yet - but If I build a campus district (for example) in a hex that has three green arrows, and a +2 science bonus from mountains; the district still only gives a total of 1 science. Or at least that's what the tooltip says. Same thing for all districts I have noticed. The tooltip simply says I get a +1 culture, gold, science or whatever depending on the type. Again, I don't know if the info displayed is wrong, or I am simply not understanding something. Thanks.
 
So I get the science bonus and the buildings within it, without having a citizen assigned to that tile?

What if I placed that Campus district, or other districts, outside of my workable tiles (4 or 5 tiles away from city center)? Do I still get those yields associated to those districts?

You will find that you cannot do that. You can't build a district outside the 3 tile radius, and you can't switch districts between cities.
 
Districts do not provide the base tile yield, which makes planting districts on low yielding tiles (like tundra or desert) very compelling.

Additional yield from assigning citizens to work a district building (specialists) depends on the type of district building. So, for example, campus specialists will provide +2 beakers per specialist, and holy site specialists will provide +2 faith apiece, while specialists in commercial district buildings will yield +4 gold per specialist.

How in the world do you assign specialists?!!? Any districts I have built have a black hex in the city screen, and I can't even assign I citizen to work the tile if I wanted to. I must be missing something.
 
If you are in the Citizen Management screen, you should be able to manually assign additional citizens to work the district tile, as long as the district has buildings that allow citizens (e.g., entertainment complex buildings do not have any citizen slots). Next to the district tile there should be a pair of faint stacked numbers showing the number of assigned citizens and the maximum number of permitted citizens (e.g., it might show a 0 over a 2 if the district has two eligible buildings and no assigned citizens).

And make sure you are looking at the city that actually owns the district tile.
 
This seems like as good a place to ask this as any:

Has anyone else noticed that the tooltip info for districts is wrong? Or maybe I just don't understand how they work yet - but If I build a campus district (for example) in a hex that has three green arrows, and a +2 science bonus from mountains; the district still only gives a total of 1 science. Or at least that's what the tooltip says. Same thing for all districts I have noticed. The tooltip simply says I get a +1 culture, gold, science or whatever depending on the type. Again, I don't know if the info displayed is wrong, or I am simply not understanding something. Thanks.
Maybe it just shows the basic district yield without adjacency bonuses.
 
It should show yield from adjacency bonuses. Keep in mind that a campus has no inherent science yield -- it's only yield is from its adjacency bonus. And if you've changed anything that originally provided an adjacency bonus, the bonus goes away. Obviously that's not relevant for mountain adjacency (it's not like you can remove a mountain), but if you're getting adjacency from woods or jungle or other terrain feature, and remove that feature, your adjacency bonus will change.
 
It seems to work for some but not others. My holy district and campus worked, but commercial hub only got 2 despite being next to 4 adjacencies.
 
It seems to work for some but not others. My holy district and campus worked, but commercial hub only got 2 despite being next to 4 adjacencies.

IIRC, if you hover of the +(whatever icon), it'll explain how it arrives at that number. For my commercial hub, I thought I would get multiple adjacency bonuses for having a river on to sides of the tile, but it appears a river only counts once even though there were adjacency arrows on two sides.
 
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