Alright, so I'm in the final stage of testing out the Europe 2014 mod I've been working on for a month now, and it seems that adding Faith yields to Specialists, whether it be through policies or Civ traits, simply does not work. I made this strange observation when I was testing out the Iranian civ, which can get a Faith bonus from Specialists through both its trait that I edited and an Ideological tenet I created for the new Islamism ideology I made. The weird thing is that in game, when I hovered over the Specialist icon, it showed the additional faith yield from the Traits/Policies, but when I worked Citizens as Specialists, the overall Faith output of the City and the Civ did not change at all. I switched between having and not having the Faith Specialist policy via Ingame Editor, and while the Specialist tooltip showed that I was going back and forth from +1 Faith from Specialists to +3, there was no Faith change whatsoever when I worked the Specialist slot. So basically: when you add Faith yields to Specialists, it shows up in the tooltip, but doesn't seem to produce any real Faith yield. I don't think I coded anything wrong, because A: it's showing in the tooltip and B: I mostly copied the Earth 2014 mod (where Pakistan has a Specialist Faith) bonus. Do you guys know if there is anything I can do to remedy this issue? I may just have to change Iran's trait and the policy to give a bonus other than Faith from Specialists, but I'd just prefer for everything to work as intended.