Cuneiform
Warlord
- Joined
- Jul 9, 2016
- Messages
- 161
I used to place a lot of Forts in Civ5 and in certain games create a sort of "Maginot Line" with lots of defensive areas. But I find because of how they're currently implemented in Civ 6 that I hardly ever use them and that they're really not worth the hassle.
One of the main reasons is that for me they appear a bit too late in the tech tree, appearing in the Renaissance Era just really isn't soon enough to then spend resources deploying them. Especially since by then the warfare is starting to get increasingly mobile, and also with heavier bombardment class units I'm not sure the +4 defense is really worth a unit digging in for. I know a distinction needs to be made between the Roman Fort & Great Wall which appear much earlier, but I think we should be seeing them in the late Medieval Era at least, where +4 defense is more suited.
Also it seems like that the go to method of protecting your cities approaches in Civ 6 has now been adopted by a strategic placement of an Encampment district, which has the advantage of being able to defend itself. Making the placement of Forts a rather pointless waste of Military Engineers charges.
This is just my impression and I don't know whether other players make more use of them. But I really think that Firaxis need to take a second look at the implementation of Forts in the next update/expansion, because in their current state they don't appear to be worth the investment.
One of the main reasons is that for me they appear a bit too late in the tech tree, appearing in the Renaissance Era just really isn't soon enough to then spend resources deploying them. Especially since by then the warfare is starting to get increasingly mobile, and also with heavier bombardment class units I'm not sure the +4 defense is really worth a unit digging in for. I know a distinction needs to be made between the Roman Fort & Great Wall which appear much earlier, but I think we should be seeing them in the late Medieval Era at least, where +4 defense is more suited.
Also it seems like that the go to method of protecting your cities approaches in Civ 6 has now been adopted by a strategic placement of an Encampment district, which has the advantage of being able to defend itself. Making the placement of Forts a rather pointless waste of Military Engineers charges.
This is just my impression and I don't know whether other players make more use of them. But I really think that Firaxis need to take a second look at the implementation of Forts in the next update/expansion, because in their current state they don't appear to be worth the investment.