Does anybody use Random Leader Personalities? I'm curious to try this out to "spice up" my games, but I'm not exactly sure how it works. Does it choose the personality of each leader out of the pool of existing ones, like Montezuma receives Ghandi's personality... Isabella receives Boudica's personality... etc. Or, does it create unique new personalities that may not exist among the default ones? In that case, it would be rolling random values for each attribute an AI leader has in it's programming. (I doubt it works this way and it's most likely the first way). Also, does it hamper the AI's ability to play effectively since it's traits and such are unaffected or is it not really an issue? Like Boudica pursuing a cultural victory or something with her new personality. I know I try alternative ways of pursuing a victory sometimes, no matter which leader I randomly choose, while still taking advantage of their traits and unique units/buildings, but I'm not so sure how the AI can handle it. Perhaps their random personality already gives them an edge or advantage that makes up for it. Please, share your thoughts and experiences!