Stringer1313
Emperor
- Joined
- Sep 10, 2014
- Messages
- 1,174
I may be misreading things but I read that implication in the previews...
They did also say that the eras in regards to golden ages might not be the same as your current tech era. There are "other factors".
Although that would bring up a very interesting point - if you actually rushed through an era in regards to a beeline, you wouldn't accumulate very many era points, and so would almost be guaranteed a dark age. I hope that they disconnect them a little more, so that you can't game the system as much. Although that also brings up a big question - do you know your "era points" and the thresholds? ie. if I know that founding my next city will push my next era to a golden age, do I explicitly know that before researching a tech, and thus try to delay that, or is this stuff hidden from view?
It would be more fun if eras would not change at the same time for everyone. Situations like attacking someone who is in a Dark Age and then suddenly he is going heroic and is choosing combat and unit production bonuses (if they exist) seem interesting. If you new that a new era for everyone starts in 5 turns, you would probably just wait...
If it's the same for all, maybe it is a similar mechanic like with the great people? What was that - average?
Didn't they say somewhere that, separate from the "player era" that we have now, there will be a "game era" that applies to all players? And that the golden/dark/heroic ages will be tied to game era?
Great Ages
In previous Civ games, which Era you were in (Classical, Medieval, Modern, etc.) was defined by how far you progressed down the tech tree. While that will still exist on a per-civ basis, the game itself will now progress through global Eras, triggered by any civ fulfilling their start conditions. At the dawn of each new Era, every civ is evaluated on how well they did in the previous one and can qualify for a Golden Age, a Dark Age, or neither.
We haven't seen the UI yet, but there must certainly be a meter somewhere, hopefully without having to open too many menus. And I bet you can see other leaders' Ages too.
There is info on this in this German article: "10 turns before the Era's end (based on how far the players are technologically advanced in average) a countdown will warn you. Afterwards the score will be calculated" (My translation) So the Ages are still tied to the Science and Civic trees. There will also be a Timeline, so you can track down your Historical Moments, making it easier plan your Age advancement.
It's my understanding that every civ will go through those global eras together.
Font: http://www.pcgamer.com/civilization-6-rise-and-fall-expansion/
This was my understanding of the changes in eras too. While the interviews suggest you can still zip through the tech/civic trees regardless of era, there will now be a "global" era mechanism that requires one of the civs to meet certain criteria to unlock the next era, which will be open to all civs, not just the one who unlocked it. If you were behind in era points before this moment, you would be in a "dark age" for the next era, while other civs who were not would be in normal/golden/heroic.
I like this mechanic, because it mirrors our reality a bit. It is odd for one player to be in the Atomic Era while another is in the Classical Era, despite having constant contact with one another for thousands of years. As it is now, it would be like if the Ancient Egyptians coexisted along side of us without ever changing, despite seeing us with all of our fancy gizmos. Global Eras would make it appear more like First World vs. Third World, so to speak.