SemiLazyGamer
Prince
- Joined
- Mar 15, 2021
- Messages
- 439
I've noticed this in my last few games: does the Exploration economic path seem much, much harder after the last couple of patches?
I will admit that the AI's crap settling on launch and a focus on gold allowed me to have towns on both coasts on Continents Plus which lead to exceptionally easy Economic victories, but recently it's been much harder. I've also seen content creators (only Potato McWhiskey and Ursa Ryan to be fair) also struggle to complete the legacy path recently. I was thinking about it recently and spurred me to make this thread (even though I need to sleep) is that my latest game had no one outside of myself earn any Treasure Fleet Points and I have failed to earn any Economic Legacy Points.
Here are a few issues with the path and some fixes:
I will admit that the AI's crap settling on launch and a focus on gold allowed me to have towns on both coasts on Continents Plus which lead to exceptionally easy Economic victories, but recently it's been much harder. I've also seen content creators (only Potato McWhiskey and Ursa Ryan to be fair) also struggle to complete the legacy path recently. I was thinking about it recently and spurred me to make this thread (even though I need to sleep) is that my latest game had no one outside of myself earn any Treasure Fleet Points and I have failed to earn any Economic Legacy Points.
Here are a few issues with the path and some fixes:
- Stuck on one side of the continent. Fix: this is definitely a me problem because I don't like to war. I think this doesn't need a fix, but I figured I'd bring it up anyways.
- Treasure fleets unable to bypass other civs borders when they won't allow open borders. Fix: Card or tech/civic bonus.
- Treasure fleets are slooooooooooooooooooooooooooooooow. Fix: same as above: card or tech/civic bonus.
- Distant Lands Civs taking up the best spots and leaving out of the way spots for treasure spawning cities. Fix: outside of fixing my war problem, I really don't have a fix for it. This is just a consequence of making the AI better at settling.
- Lack of treasure resources on in between islands. Fix: I feel like this is the biggest issue. I feel like there should be more treasure resources on the islands. Not too much more, as there wouldn't be any incentive to go to Distant Lands, but enough. Also, not sure if a bug, but I've been finding in my past couple of games since this latest patch that changed how resources spawned where at least one set of the in between islands, usually the one set closest to me, has lacked treasure resources entirely.