Fanny Brice
Prince
Those of you who have played a few Epic games... what is your opinion of the Facism govenment when the AI is using it?
So far for me, I am not able to definately say it is not working, but my observations have lead me to think that it weakens the AI civs significantly.
When the AI civs switch to Facism of couse they take a hit with their population, but I rarely see them recover from this... in fact, many once thriving AI 8-12 level cities are down to 1-3 and seem to stay there. The result is a tremendous lose to income and science.
In captured cities, I have witnessed the AI using its own form of genocide by building workers and settlers and disbanding them. This process itself takes away from the AI's ability to effectively manage its military unit and other needs.
I myself, have not tried Facism yet, so I have not experienced the benefits/downside directly.
Also -- just for the fact of Facist regime reputations, it seems to me that Facist governments need to be able to create some sort of special unit. Something menacing. Maybe something along the lines of the "Fanatic" unit from the CIV2 Fanatical government. Maybe instead of having to kill off the excess "foreign" population, a militia type unit could be raised which takes a population point to build in addition to some minimal amount of shields. This militia would be a low powered infantry unit.
Or... going in another direction with this special unit based on the needs of the Facist government... some sort of unit that helps in the assimilation of "foreigners." This unit would have a negative effect of creating some level of unhappiness to balance out its benefit.
I'm going to continue to observe Facism in future games. What are your thoughts in the meantime?
So far for me, I am not able to definately say it is not working, but my observations have lead me to think that it weakens the AI civs significantly.
When the AI civs switch to Facism of couse they take a hit with their population, but I rarely see them recover from this... in fact, many once thriving AI 8-12 level cities are down to 1-3 and seem to stay there. The result is a tremendous lose to income and science.
In captured cities, I have witnessed the AI using its own form of genocide by building workers and settlers and disbanding them. This process itself takes away from the AI's ability to effectively manage its military unit and other needs.
I myself, have not tried Facism yet, so I have not experienced the benefits/downside directly.
Also -- just for the fact of Facist regime reputations, it seems to me that Facist governments need to be able to create some sort of special unit. Something menacing. Maybe something along the lines of the "Fanatic" unit from the CIV2 Fanatical government. Maybe instead of having to kill off the excess "foreign" population, a militia type unit could be raised which takes a population point to build in addition to some minimal amount of shields. This militia would be a low powered infantry unit.
Or... going in another direction with this special unit based on the needs of the Facist government... some sort of unit that helps in the assimilation of "foreigners." This unit would have a negative effect of creating some level of unhappiness to balance out its benefit.
I'm going to continue to observe Facism in future games. What are your thoughts in the meantime?