I've been thinking for a while now that it seems that most AI choose Tradition for their first Policy tree. In an effort to reduce confirmation bias, I've been tracking AI first Policy tree selection. Based on a small sample size of games (I don't have a lot of time), it seems to be the case: Spoiler Results : This is with PolicyNumOptionsConsidered set to 1. In most cases, the civs choosing Authority are ones that should be (Huns, Mongols, etc.) but very few non-authority civs choose Progress. This means that if I would like to play a peaceful early game I should generally pick Tradition for the "We have similar policies" positive modifier. Has anyone else noticed this? Is this something that should be adjusted?