In vanilla CiV, I never accepted friends request because they used it as an excuse to plunder your treasure, and if you didn't give in, you got a negative modifier and could kiss any friendship with them goodbye.
Now I'm playing a science based game as Carthage, and among my friends is Egypt. Due to the plentiful happiness I have, I had no problems handing over some spices to Korea or Marble to the Inca, but Egypt decides to ask for 1083 gold. Which amounts to my entire treasury.
So I tell him to bugger off, and say sorry if it caused a divide between us. Few turns later, our DoF ends...
...
And he comes back asking for a renewal of our DoF. I was pleasantly surprised to see that and accepted, immediately signing a RA with them as well - and he saw it out the 30 turns without betrayal too. I say, this IS a great improvement compared to Vanilla...
Now I'm playing a science based game as Carthage, and among my friends is Egypt. Due to the plentiful happiness I have, I had no problems handing over some spices to Korea or Marble to the Inca, but Egypt decides to ask for 1083 gold. Which amounts to my entire treasury.
So I tell him to bugger off, and say sorry if it caused a divide between us. Few turns later, our DoF ends...
...
And he comes back asking for a renewal of our DoF. I was pleasantly surprised to see that and accepted, immediately signing a RA with them as well - and he saw it out the 30 turns without betrayal too. I say, this IS a great improvement compared to Vanilla...