MeowZeDung
Prince
- Joined
- Mar 8, 2011
- Messages
- 533
Standard size, normal speed, Pangaea. I am Pericles.
Mansa is the closest rival, maybe a dozen tiles south. 7 or 8 Phalanx cut him down to size, and I take peace to regroup. Catapults enter the fray and Mali is reduced to a pitiful island city.
Next is Darius. Pwned.
Then Suleiman. Easy peezy.
Charlemagne? Cavalry vs Landschnekdt, sorry Burger King, but your UU isn't enough to stop me. Mansa won't capitulate, so I go ahead and send a galley his way and take his last city (grown to size three over the course of three thousand years).
Justinian and his vassal Napoleon are all that remain. His most advanced units are Knights/Longbows/Pikemen. Mine are Cav/Rifles/Cannon. My units are in position and I am ready to declare the very next turn. I predict victory within 15 turns.
"Justinian has won a diplomatic victory"
...
...



TL;DR the AP stole 10 hours of my life, and I want them back!
What makes it really suck is that it was one of the best military games I (a little ol' Monarch player) have ever played. Constant steamrolling, never crashed the economy, popped well over 10 GS all the while (gogo Phi/Cre!), and I was sooooo close to victory.
Anyyyyyyyhow... relevance to S&T forum:
How in the name of all things sacred do you avoid this nonsense? I guess my biggest mistake was going after Suleiman and Charlemagne before Justinian, who had a much higher population and is more likely to pursue a religious victory than other AI.
Mansa is the closest rival, maybe a dozen tiles south. 7 or 8 Phalanx cut him down to size, and I take peace to regroup. Catapults enter the fray and Mali is reduced to a pitiful island city.
Next is Darius. Pwned.
Then Suleiman. Easy peezy.
Charlemagne? Cavalry vs Landschnekdt, sorry Burger King, but your UU isn't enough to stop me. Mansa won't capitulate, so I go ahead and send a galley his way and take his last city (grown to size three over the course of three thousand years).
Justinian and his vassal Napoleon are all that remain. His most advanced units are Knights/Longbows/Pikemen. Mine are Cav/Rifles/Cannon. My units are in position and I am ready to declare the very next turn. I predict victory within 15 turns.
"Justinian has won a diplomatic victory"
...
...



TL;DR the AP stole 10 hours of my life, and I want them back!
What makes it really suck is that it was one of the best military games I (a little ol' Monarch player) have ever played. Constant steamrolling, never crashed the economy, popped well over 10 GS all the while (gogo Phi/Cre!), and I was sooooo close to victory.
Anyyyyyyyhow... relevance to S&T forum:
How in the name of all things sacred do you avoid this nonsense? I guess my biggest mistake was going after Suleiman and Charlemagne before Justinian, who had a much higher population and is more likely to pursue a religious victory than other AI.