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Doing things with less than 100% movement

Discussion in 'Civ5 - General Discussions' started by eXeel, Oct 17, 2013.

  1. eXeel

    eXeel Chieftain

    Joined:
    May 21, 2007
    Messages:
    79
    I wonder... When I take one step as a worker, then start farming or take one step, then start healing with a warrior etc. Will it do anything, or do I need a full movement saved up? Then I might as well take two steps or stay where I am and heal :)
     
  2. Hyperion529

    Hyperion529 Prince

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    Sep 25, 2012
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    303
    yes, you need full movement for that. an exception are pillaged tiles that will only take 1 turn to repair, i.e. with pyramids, liberty policy or on quick speed. that will happen instantly
     
  3. FeiLing

    FeiLing Deity

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    Jan 9, 2012
    Messages:
    2,068
    It doesn't matter how much movement is left to do anything. You can even attack with only 0.25 movement left (taking a road with machinery at 2 movement) for 7 road tiles and for the last tile you're free to move in any direction.

    Healing however requires you to not have moved at all during a turn (unless you got the promotion to heal every turn (like march) on a specific unit).
     
  4. eXeel

    eXeel Chieftain

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    May 21, 2007
    Messages:
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    That is mixed answers :) So we agree healing takes a full turn. But you guys disagree on working.
     
  5. arand86

    arand86 Warlord

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    Jul 22, 2013
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    You don't need full movement to improve tiles.

    You do to heal
     
  6. Hyperion529

    Hyperion529 Prince

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    Sep 25, 2012
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    FeiLing was just talking about attacking. i'll take a closer look in my next game, but i'm pretty sure building or repairing needs a worker not to move to have any effect. i think i'm going to test that right now
     
  7. TheGrandWazoo

    TheGrandWazoo Warlord

    Joined:
    Mar 4, 2013
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    166
    Location:
    London
    no, you can move into a new tile and build a road with a worker in the same turn and it won't take longer than if you started building the road without moving.

    As far as I remember it's always been the case in civ games.
     
  8. Hyperion529

    Hyperion529 Prince

    Joined:
    Sep 25, 2012
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    oh wow, i always thought that it's the same as with healing. after over 1000h of civ V, this is kind of embarrassing :/
     
  9. arand86

    arand86 Warlord

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    Jul 22, 2013
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    278
    Don't worry. I have almost 400 hours and didnt know that hill+forest = 3 movement cost until a week ago
     
  10. Smote

    Smote Emperor

    Joined:
    Aug 23, 2007
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    1,170
    Therefore, if you want to improve something 2 tiles away, its better to move 1 tile, and start a farm or road, then move 1 tile and start the improvement next turn, instead of moving 2 and ending on the tile in the first turn. This assumes 1 movement cost tiles.
     
  11. flying_dug0ng

    flying_dug0ng Chieftain

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    Aug 2, 2013
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    Wait whaat?! I did not know that either *boggle*
     
  12. FeiLing

    FeiLing Deity

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    Except that usually every time you (I at least) will forget about it and keep finishing the wrong tile :D
     

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