Danmacsch
Geheimekabinetsminister
Hi,
I'm doing a custom civ, and can't get the DOM image and text to show up. Also the map doesn't show when selecting the civ in game setup. Furthermore, the diploscene isn't showing either - it's just black/grey screen.
I've read more or less all threads concerning these problems, and I think everything is set correctly in ModBuddy.
I've made all the images in Photoshop, and saved them as dds files with the dds plugin. I've tried a lot of different setting (DXT3, DXT5, etc.) but none of them have worked. In the end I used WHoward's DDS converter with the DXT3, no MIP maps setting. Still not working.
All my icons, iconalphas and unit flags work fine.
Here's a link to the mod.
And here's the code from my modinfo file:
And here is some of my Civilization.sql file (only the first few lines):
Seriously hope someone can help me with this.
I'm doing a custom civ, and can't get the DOM image and text to show up. Also the map doesn't show when selecting the civ in game setup. Furthermore, the diploscene isn't showing either - it's just black/grey screen.
I've read more or less all threads concerning these problems, and I think everything is set correctly in ModBuddy.
I've made all the images in Photoshop, and saved them as dds files with the dds plugin. I've tried a lot of different setting (DXT3, DXT5, etc.) but none of them have worked. In the end I used WHoward's DDS converter with the DXT3, no MIP maps setting. Still not working.
All my icons, iconalphas and unit flags work fine.
Here's a link to the mod.
And here's the code from my modinfo file:
Spoiler :
Code:
<?xml version="1.0" encoding="utf-8"?>
<Mod id="55abc424-63ea-4858-a3e5-15e8cca4890b" version="1">
<Properties>
<Name>Corsican Republic</Name>
<Stability>Alpha</Stability>
<Teaser>This mod adds the civilization "Corsican Republic" to the game. Requires BNW.</Teaser>
<Description>This mod adds the civilization "Corsican Republic" to the game. Requires BNW.</Description>
<Authors>Damasc</Authors>
<SpecialThanks>JFD</SpecialThanks>
<HideSetupGame>0</HideSetupGame>
<AffectsSavedGames>1</AffectsSavedGames>
<MinCompatibleSaveVersion>0</MinCompatibleSaveVersion>
<SupportsSinglePlayer>1</SupportsSinglePlayer>
<SupportsMultiplayer>1</SupportsMultiplayer>
<SupportsHotSeat>1</SupportsHotSeat>
<SupportsMac>1</SupportsMac>
<ReloadAudioSystem>1</ReloadAudioSystem>
<ReloadLandmarkSystem>0</ReloadLandmarkSystem>
<ReloadStrategicViewSystem>0</ReloadStrategicViewSystem>
<ReloadUnitSystem>0</ReloadUnitSystem>
</Properties>
<Dependencies />
<References />
<Blocks />
<Files>
<File md5="4F12783160B9800E9BB1C0E804CE31F6" import="0">Art/ArtDefines.sql</File>
<File md5="6829D802E3A481BE2C9FF258D8B735C3" import="1">Art/IconAtlas/CorsicaAlphaAtlas_128.dds</File>
<File md5="DFB753FED674E8B99B2BCBCCFE7930C0" import="1">Art/IconAtlas/CorsicaAlphaAtlas_16.dds</File>
<File md5="F3AA3F76838FF49BBB845A2A69541BF0" import="1">Art/IconAtlas/CorsicaAlphaAtlas_24.dds</File>
<File md5="77EB715B040ECA182ED1CD0DC5E09794" import="1">Art/IconAtlas/CorsicaAlphaAtlas_32.dds</File>
<File md5="563628630871AD086A5D5F2CD7ED4951" import="1">Art/IconAtlas/CorsicaAlphaAtlas_45.dds</File>
<File md5="563628630871AD086A5D5F2CD7ED4951" import="1">Art/IconAtlas/CorsicaAlphaAtlas_48.dds</File>
<File md5="92AC76121D82F0C3017C461D22CC5EFD" import="1">Art/IconAtlas/CorsicaAlphaAtlas_64.dds</File>
<File md5="9B1B3331DA7E22C9FE2C9418AA408726" import="1">Art/IconAtlas/CorsicaAlphaAtlas_80.dds</File>
<File md5="008CCCB98413B25C135B7A79864E9903" import="1">Art/IconAtlas/CorsicaAtlas_128.dds</File>
<File md5="62643FF1852C2A11AEE8047412BA7819" import="1">Art/IconAtlas/CorsicaAtlas_256.dds</File>
<File md5="B4AF56FE40A98DAD4C221E3999EFB20C" import="1">Art/IconAtlas/CorsicaAtlas_32.dds</File>
<File md5="3FFCD37CD13D473C14CEAC390769CB96" import="1">Art/IconAtlas/CorsicaAtlas_45.dds</File>
<File md5="D52648FDB65E83B9D328FC1EF4F1AA46" import="1">Art/IconAtlas/CorsicaAtlas_64.dds</File>
<File md5="8C73C49547CD5C924CCAF24977D30B77" import="1">Art/IconAtlas/CorsicaAtlas_80.dds</File>
<File md5="2A834D15219122C401E6F7450AADA806" import="1">Art/IconAtlas/sv_BuonSelvaggio.dds</File>
<File md5="011737708AA5099C6AFA66AAE5B9D89E" import="1">Art/IconAtlas/Unit_Buon_Selvaggio_Flag_32.dds</File>
<File md5="1007BA275F41A0D584F9BFBDBB0BC720" import="1">Art/Leaderscene/Paoli_Diplo.dds</File>
<File md5="7C4B58728A79FF9A3F14980A6952D2FE" import="1">Art/Leaderscene/Paoli_Scene.xml</File>
<File md5="598712355560F926D782F58D7485DB15" import="1">Art/Map/CorsicaMap512.dds</File>
<File md5="5A1A4BBD4DEC2BB62AD94477B3B1D0B4" import="1">Art/Map/Paoli_DOM.dds</File>
<File md5="730AB2F7A9E00EBB546B7D1199987A47" import="0">Audio/Audio.sql</File>
<File md5="FAE6628CB6CC761CE01829FEE7AEC5E0" import="1">Audio/Paoli_Peace.mp3</File>
<File md5="A295A7C963E0909510A63993FF5F538D" import="1">Audio/Paoli_War.mp3</File>
<File md5="9577BB826E58F5B9CCCDF74C5AC83448" import="0">Core/Buildings.sql</File>
<File md5="D614C29426EAB7D850244D1138E0992F" import="0">Core/Civilizations.sql</File>
<File md5="B8A68D4CE5487C8FE683BC36E88D24A8" import="0">Core/Diplomacy.sql</File>
<File md5="54F8FCFA9AB1F7A90F8FD93C6F578D7C" import="0">Core/Leaderhead.sql</File>
<File md5="1D74B67FE1CFE9389A8D1B924E8E6DD3" import="0">Core/PediaVisible.sql</File>
<File md5="499A837B7402512B8F506608C6674ED7" import="0">Core/PlayerColours.sql</File>
<File md5="83006FE3EA956AAFABED9CF8FF499E05" import="0">Core/Promotions.sql</File>
<File md5="5BBFA35D0175B188671820CC63E1C49F" import="0">Core/Specialists.sql</File>
<File md5="83D2626205A3C614EA5BA7E72422D953" import="0">Core/Traits.sql</File>
<File md5="A6AD0A4BC5EDD35B5CD40409AC6F9D36" import="0">Core/Units.sql</File>
<File md5="D41D8CD98F00B204E9800998ECF8427E" import="1">Lua/CorsicaFunctions.lua</File>
<File md5="08B1F0F52FE3521DF27208A2E230437B" import="0">XML/GameText.xml</File>
<File md5="4D33AE020B96CA73942F4B14378BE7E3" import="0">YnAEMP/TSL.sql</File>
</Files>
<Actions>
<OnModActivated>
<UpdateDatabase>Art/ArtDefines.sql</UpdateDatabase>
<UpdateDatabase>Audio/Audio.sql</UpdateDatabase>
<UpdateDatabase>XML/GameText.xml</UpdateDatabase>
<UpdateDatabase>YnAEMP/TSL.sql</UpdateDatabase>
<UpdateDatabase>Core/Buildings.sql</UpdateDatabase>
<UpdateDatabase>Core/Civilizations.sql</UpdateDatabase>
<UpdateDatabase>Core/Diplomacy.sql</UpdateDatabase>
<UpdateDatabase>Core/Leaderhead.sql</UpdateDatabase>
<UpdateDatabase>Core/PediaVisible.sql</UpdateDatabase>
<UpdateDatabase>Core/PlayerColours.sql</UpdateDatabase>
<UpdateDatabase>Core/Promotions.sql</UpdateDatabase>
<UpdateDatabase>Core/Specialists.sql</UpdateDatabase>
<UpdateDatabase>Core/Traits.sql</UpdateDatabase>
<UpdateDatabase>Core/Units.sql</UpdateDatabase>
</OnModActivated>
</Actions>
</Mod>
And here is some of my Civilization.sql file (only the first few lines):
Spoiler :
Code:
INSERT INTO Civilizations
(Type, Description, ShortDescription, Adjective, Civilopedia, CivilopediaTag, DefaultPlayerColor, ArtDefineTag, ArtStyleType, ArtStyleSuffix, ArtStylePrefix, IconAtlas, PortraitIndex, AlphaIconAtlas, SoundtrackTag, MapImage, DawnOfManQuote, DawnOfManImage)
SELECT ('CIVILIZATION_CORSICA'), ('TXT_KEY_CIV_CORSICA_DESC'), ('TXT_KEY_CIV_CORSICA_SHORT_DESC'), ('TXT_KEY_CIV_CORSICA_ADJECTIVE'), ('TXT_KEY_CIV5_CORSICA_TEXT_1'), ('TXT_KEY_CIV5_JFD_PRUSSIA'), ('PLAYERCOLOR_CORSICA'), ArtDefineTag, ArtStyleType, ArtStyleSuffix, ArtStylePrefix, ('CORSICA_ATLAS'), 0, ('CORSICA_ALPHA_ATLAS'), ('Venice'), ('CorsicaMap512.dds'), ('TXT_KEY_CIV5_DOM_PASQUALE_PAOLI_TEXT'), ('Paoli_DOM.dds')
FROM Civilizations WHERE (Type = 'CIVILIZATION_VENICE');
UPDATE Civilizations
SET ArtStyleSuffix = (CASE WHEN EXISTS(SELECT ArtStyleSuffix FROM Civilizations WHERE ArtStyleSuffix = '_VENICE' )
THEN '_VENICE'
ELSE '_EURO' END)
WHERE Type = 'CIVILIZATION_CORSICA';
Seriously hope someone can help me with this.