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Dominating Noble

Soundwαvє ▼

Warlord
Joined
Jan 1, 2010
Messages
225
Location
Brazil
People advice me to post saves of my game somewhere so this will be the post I'll do that. I post for 4000 BC (the first) then 2000BC, 1 AC, 1000 AC, 1500 AC, 1800, 1940, 2000, 2040.

I founded the city in the starting position and made those warrior get the tribe that gave me gold what is good to maintain my science slide at 100%. There are a bit far but when my border pops two or four times I'll get 2 gold and a cow resource! :king:

Thanks for all help being provide and that will! :goodjob:

Ok there is an advanced 800 BC save, sorry I was excited and don't saved in 2000 BC...
I also create another thread to this but seems that didn't appear so I'm creating again if the another appear again you should delete that one. I also facing some strange problems at the forum as Data Base fails and non complete loads.
 

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Ah sorry, I just want a general situation and know what kind of things I'm doing wrong, I'll right now continue that game and plan to attack Tokugawa and then focus on science. I never dominate a nation, how many axeman and swordman I should need? do you think that 5 of each is enough?

Thanks
 
Me too, but I think I'm going out of focus because I was going to a tech win and I'm building a big army to defend/attack from Tokugawa and probably from Julius. This is my save before attack him and probably I'll need to come back later when know that the army was too small. :lol:
 

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Soundwave,

You can take Tokyo with what you've got, but you'll merely dent Tokugawa. To really cause some damage you can afford to hold off your attack for a little while, go straight to Construction and start being pretty brutal in whipping out initially some Granaries and Barracks before War Elephants and lots of Catapults. I'd be slightly nervous leaving Bangalore undefended, so move one of your Bombay Archers there. Put together an army that will kill him off completely, not run out of puff after one or two cities.

I wouldn't want to get backstabbed either by Rome, so swap into Judaism and Open Borders with Caesar. This won't ensure your safety, but will certainly work in your favour. The very food-poor Madras can start pumping out Jewish Missionaries for the rest of your empire. The Settler it's building should be placed on the Horses to the west so that you can work both the Crab and the Deer. Your first Jewish Missionary can go there to give the city some culture. The new city should begin working on a Work Boat for the Crabs. The Jewish Missionary after that goes to Delhi, and so on.

Aside from the Worker building a Cottage on the Floodplains near Delhi, the rest should hook up the Elephants. I hope that they aren't, but it does appear as though you have automated Workers, which I personally discourage if you want to improve your gameplay. There are a lot of inexplicable terrain improvements, such as Mines and Cottages outside of any city's working radius (big fat cross).

As above, be pretty ruthless with the whip in churning out Granaries and Barracks initially, a Spearman or two, and loads of Catapults (like ten) and a few War Elephants. The Great Library still is up for grabs, so you can look at Literature for all three of the Wonders it delivers. Alphabet, Code of Laws and Currency should also be in your thinking.

Also, don't completely neglect your city defences either. While you can mollify Rome to some extent, you would be very vulnerable to any attack by them. At worst, an Axe, Spear, and Archer on any 'border' city will give you some slight hope of holding your cities for a while should you be attacked by a small stack and a turn or two extra to mobilise whatever you have at your disposal in the interim. I am not sure if Rome will attack or not, but it's a possibility I'd keep an eye on.

I hope this is of help.
 
You just said exactly what happens, I attacked then I take Tokyo and lose Bangalore, but then I take Bangalore back and after 20 turns take other two cities from Tokugawa, but I just lose Bombaim and can't take it back! Then Julius declared war at me... he take Madras, Calcuta and kill my defense forces. I was forced to assingn peace with Tokugawa. In this situation I see that the victory was going away, then I spammed a lot of swordsman but at this point Julius got Grenadier and Musketman, then I declared war again on Julius to take my cities back but knowing that I was going to be massacred, I take a city from him but after 2 turns I lose it again, I cannot take Madras and I just quit the game, I'll start another soon and post here.

Hope I have more luck this time.
 
With each new game you learn more and more....ha

One piece of advice here: Unless you have a) an early UU/UB combo or just early UU that grants an edge on taking out a rival early b) that rival(s) is very close - say around 10 tiles, then I recommend science first then war. India is kinda set up for this. Once you master the research side of things you will be able to achieve a military advantage at certain stages of the game like medieval or later.

When I first started out and for some time after, I didn't know what a freakin' cottage was or what specialists did - really. All I wanted to do what send unit after unit to fall on their sword against some AI. Finding this board changed my game entirely.
 
Soundwαvє,

Ouch! Seemed not a lot went right! The only thing that gave me a little reassurance regarding Julius Caesar was that he didn't have Iron and therefore you weren't going to have to deal with Praetorians. Your little Sword stack would have been fine 40 or more turns earlier to take out one or two cities, but sadly it was never going to bring down an empire at this point in the game.

There are a couple of things that I think that you would benefit from addressing for starters;

  • Your Workers seemed to be doing some peculiar things in your game, and I'm not sure if you had them on automation or not. If you did have them on automation, I firmly suggest that you don't do it and don't ever do it again. Poor Worker management will really hamper your capacity to succeed.

  • Generally it's inadvisable to settle on a resource, but occasionally it's the best option. In your game I think you had a good example of each. Your next city, which was destined to take the Horses in the south west, actually was best placed on the Horses tile. It was the only tile that would with one city give you access to the Horses as well as two food resources (Crabs and Deer) and still allow you to get a Work Boat on the Crab tile in otherwise very food-poor terrain. It was also coastal, so you could work some coast tiles, and there was a Grassland forest that could give you more food. It would have been great to have the Horses somewhere where you could put them in a Pasture, but in this case you wanted to grab the food resources too and really had little option. On the other hand, Bangalore in the north was seemingly needlessly settled on a Grassland Cows resource, where (as far as I could see) you have largely wasted the terrain value of this resource which would have been more valuable as a Pasture.

  • Unless you have good reason, try not to spread your cities too far apart. Tokyo was settled by Tokugawa on a site that by rights should have been yours. There are strategic reasons for settling at a distance from your capital - usually to get access to Copper or Iron, or to block the sprawl of another leader's empire, but to settle Bombay a long way from Delhi with only an unirrigated Rice resource and no blocking value is not a great choice. You pay more for distance maintenance, and it's generally harder to manage your troops for either attacking or defending with such distances. I suppose there's the argument that you could have been trying to grab far away land with the opportunity to 'back fill' with extra cities closer to the Capital, but if so it has backfired here.
Soundwαvє ▼;8831949 said:
I'll start another soon and post here.

Hope I have more luck this time.

I'm looking forward to seeing your next game, however try to learn from each experience so you begin removing sub-optimal decisions from your game, rather than repeat errors made in the past. Luck does play a part in Civ4, but you can ameliorate some bad luck or leverage some good luck with good play.
 
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