KlHannibal2
Prince
- Joined
- Aug 12, 2021
- Messages
- 345
What are your choices for policy trees when going domination? The standard would obviously be authority fealty imperialism autocracy. But is that always the best?
I also like to start with progress if there are few barbs and no good way to have an early war. Reasons can be a long distance to neighbors, defensive terrain or playing as a civ who does not benefit from early war.
If I go progress first, I will still always go authority second. At least to get the left part of the tree and heal on kill. That can allow picking up the fealty opener if I have lots of religious buildings available.
One of the tough choices is what to take after going authority first. Both fealty and progress are viable IMO. Yield-wise, I feel faith is the main difference. Fealty has some situational bonuses like having internal trade routes, pastures and timing of castles and armories. It also depends much on being able to keep your religion everywhere. The big plus in progress is faith buying writers. If you time buying 2 writers during world's fair plus golden age and get a natural writer as well, your culture explodes.
Another choice is the third policy tree. At this point I usually have a lot of faith from orders. Production is also good due to many factories in a wide empire. Imperialism has stuff directly related to war. But rationalsim gives the most science and allows buying scientists. The main bonuses in imperialism are upgrade and unit production discounts, yields from forts and monopoly bonuses IMO. Based on these factors, I will decide between these two.
For ideology, autocracy is my clear favorite for domination. It allows building level 5 inits (if you have orders and brandenburg gate) like blitz tanks and destroyers. It has lots of other fighting and mobility bonuses and also good science from MI complex. Order is also viable for the science boost though.
Final question: which setup would you choose in a huge map domintaion game (assuming having tons of faith from orders):
Authority progress rationalism autocracy and have crusare spirit
Or
Authority fealty imperialism autocracy and have glory of god?
I also like to start with progress if there are few barbs and no good way to have an early war. Reasons can be a long distance to neighbors, defensive terrain or playing as a civ who does not benefit from early war.
If I go progress first, I will still always go authority second. At least to get the left part of the tree and heal on kill. That can allow picking up the fealty opener if I have lots of religious buildings available.
One of the tough choices is what to take after going authority first. Both fealty and progress are viable IMO. Yield-wise, I feel faith is the main difference. Fealty has some situational bonuses like having internal trade routes, pastures and timing of castles and armories. It also depends much on being able to keep your religion everywhere. The big plus in progress is faith buying writers. If you time buying 2 writers during world's fair plus golden age and get a natural writer as well, your culture explodes.
Another choice is the third policy tree. At this point I usually have a lot of faith from orders. Production is also good due to many factories in a wide empire. Imperialism has stuff directly related to war. But rationalsim gives the most science and allows buying scientists. The main bonuses in imperialism are upgrade and unit production discounts, yields from forts and monopoly bonuses IMO. Based on these factors, I will decide between these two.
For ideology, autocracy is my clear favorite for domination. It allows building level 5 inits (if you have orders and brandenburg gate) like blitz tanks and destroyers. It has lots of other fighting and mobility bonuses and also good science from MI complex. Order is also viable for the science boost though.
Final question: which setup would you choose in a huge map domintaion game (assuming having tons of faith from orders):
Authority progress rationalism autocracy and have crusare spirit
Or
Authority fealty imperialism autocracy and have glory of god?